fumo_engine implementation (ECS + Animation/Sprites + Collisions/Physics + Serialization) with gravity platformer demo
active 2025-03-01 → 2025-06-13 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 105 days from 2025-03-01 to 2025-06-13. Pushes: 108 total, peak 8 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 43 total, peak 9 in a day. Comments: 0 total, peak 0 in a day. Stars: 7 total, peak 2 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| riogu | 148 | 105 | 0 | 0 |
| a-soulspark | 3 | 3 | 0 | 0 |
Recent activity
Latest issues, pull requests and releases
- Releaseriogu2025-05-01 16:21fumo engine v1.0.1
- Releaseriogu2025-04-29 08:20Fumo Engine v1.0.0
- Issue#44riogu2025-04-26 11:05fix UP and DOWN movements when in the air
- Issue#37riogu2025-04-26 11:05Redo jumping and gravity calculations with satisfying movement
- Issue#40riogu2025-04-26 11:05fix rectangle collisions (add multiple frame calculations)
- Issue#43riogu2025-04-18 14:41add simple GUI on a new window for the level editor
- Issue#42riogu2025-04-18 14:41finish LevelManager
- Issue#40riogu2025-04-18 14:40fix rectangle collisions (add multiple frame calculations)
- Issue#39riogu2025-04-17 17:41New list of things to implement during next week
- Issue#38riogu2025-03-23 22:56Make sample level
- Issue#37riogu2025-03-23 22:55Redo jumping and gravity calculations with satisfying movement
- Issue#14riogu2025-03-23 22:55implement proper advanced player movement with smoothing and tweaking values
- Issue#36riogu2025-03-23 22:54Roadmap for for fumo_engine ver 1.0
- Issue#21riogu2025-03-23 22:51Missing features for finishing fumo_engine v0.1 + gravity_platformer_demo (ordered)
- Issue#23riogu2025-03-23 22:50event class for player input and better player controller
- Issue#28riogu2025-03-23 22:49Missing features, refactors, notes for polishing fumo_engine
- Issue#35riogu2025-03-21 21:10Level systems and screens
- Issue#34riogu2025-03-21 01:37Fix Animation Player bugs
- Issue#30riogu2025-03-20 22:08Refactors before working on level 1 for gravity_platformer
- Issue#25riogu2025-03-20 22:04add camera system
- Issue#34riogu2025-03-20 21:58Fix Animation Player bugs
- Issue#33riogu2025-03-20 21:50more collision stuff
- Issue#4riogu2025-03-20 21:50check that "Only" filter will remove the player id from the array
- Issue#12riogu2025-03-20 21:50Remake collision and gravity code to not rely on subdivision of systems
- Issue#31riogu2025-03-20 21:50- add rectangles and (not using capsules anymore)
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 7 stars here means stars gained during the window, not the repo's star count.