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fumo_engine implementation (ECS + Animation/Sprites + Collisions/Physics + Serialization) with gravity platformer demo

active 2025-03-012025-06-13 (UTC)

Complete coverage26,748 / 26,748 hourly files (100%) · 2 absent upstream2023-08-152026-09-02 (UTC)
Events
165
Pushes
108
Pull requests
0
Issues
43
Stars
7
Forks
2

Activity over time

Daily event counts in the loaded window

Line chart, 105 days from 2025-03-01 to 2025-06-13. Pushes: 108 total, peak 8 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 43 total, peak 9 in a day. Comments: 0 total, peak 0 in a day. Stars: 7 total, peak 2 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
riogu14810500
a-soulspark3300

Recent activity

Latest issues, pull requests and releases

  • Releaseriogu2025-05-01 16:21
    fumo engine v1.0.1
  • Releaseriogu2025-04-29 08:20
    Fumo Engine v1.0.0
  • Issue#44riogu2025-04-26 11:05
    fix UP and DOWN movements when in the air
  • Issue#37riogu2025-04-26 11:05
    Redo jumping and gravity calculations with satisfying movement
  • Issue#40riogu2025-04-26 11:05
    fix rectangle collisions (add multiple frame calculations)
  • Issue#43riogu2025-04-18 14:41
    add simple GUI on a new window for the level editor
  • Issue#42riogu2025-04-18 14:41
    finish LevelManager
  • Issue#40riogu2025-04-18 14:40
    fix rectangle collisions (add multiple frame calculations)
  • Issue#39riogu2025-04-17 17:41
    New list of things to implement during next week
  • Issue#38riogu2025-03-23 22:56
    Make sample level
  • Issue#37riogu2025-03-23 22:55
    Redo jumping and gravity calculations with satisfying movement
  • Issue#14riogu2025-03-23 22:55
    implement proper advanced player movement with smoothing and tweaking values
  • Issue#36riogu2025-03-23 22:54
    Roadmap for for fumo_engine ver 1.0
  • Issue#21riogu2025-03-23 22:51
    Missing features for finishing fumo_engine v0.1 + gravity_platformer_demo (ordered)
  • Issue#23riogu2025-03-23 22:50
    event class for player input and better player controller
  • Issue#28riogu2025-03-23 22:49
    Missing features, refactors, notes for polishing fumo_engine
  • Issue#35riogu2025-03-21 21:10
    Level systems and screens
  • Issue#34riogu2025-03-21 01:37
    Fix Animation Player bugs
  • Issue#30riogu2025-03-20 22:08
    Refactors before working on level 1 for gravity_platformer
  • Issue#25riogu2025-03-20 22:04
    add camera system
  • Issue#34riogu2025-03-20 21:58
    Fix Animation Player bugs
  • Issue#33riogu2025-03-20 21:50
    more collision stuff
  • Issue#4riogu2025-03-20 21:50
    check that "Only" filter will remove the player id from the array
  • Issue#12riogu2025-03-20 21:50
    Remake collision and gravity code to not rely on subdivision of systems
  • Issue#31riogu2025-03-20 21:50
    - add rectangles and (not using capsules anymore)

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 7 stars here means stars gained during the window, not the repo's star count.