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active 2023-11-142026-08-14 (UTC)

Partial coverage20,530 / 26,286 hourly files (78%) · 2 absent upstream · 5,753 failed, retryable2023-08-152026-08-14 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
2.3K
Pushes
1.3K
Pull requests
4
Issues
123
Stars
96
Forks
11

Activity over time

Daily event counts in the loaded window

Line chart, 1005 days from 2023-11-14 to 2026-08-14. Pushes: 1,265 total, peak 12 in a day. Pull requests: 4 total, peak 1 in a day. Issues: 123 total, peak 13 in a day. Comments: 250 total, peak 9 in a day. Stars: 96 total, peak 5 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

Recent activity

Latest issues, pull requests and releases

  • Issue comment#166damzobridge2026-07-02 19:15
    [Bug] Unity Editor crashes on Windows when closing the editor
  • Releasedamzobridge2026-05-26 01:46
    v0.4.3
  • Issue comment#163damzobridge2026-05-21 17:47
    App crash on iOS build when decoding a PNG image through Unity when Rive plugin is included
  • Issue comment#159malard2026-04-27 00:20
    RiveCanvasRenderer.MatchCanvasResolution silently fails at startup due to OnEnable ordering (URP)
  • Issue comment#155noncasted2026-04-19 13:33
    UI is not updating if scene view is not visible on linux, canary branch
  • Issue#153damzobridge2026-04-07 19:02
    Import in Unity + Problem file
  • Issue#155noncasted2026-04-06 14:14
    UI is not updating if scene view is not visible on linux, canary branch
  • Issue comment#151damzobridge2026-03-30 22:11
    Compiler error in Unity 6.4 with SRP 17.4.0
  • Issue#147gamefabcn2026-03-05 06:51
    Rive.File.Load(bytes, name) can add async ?
  • Releasedamzobridge2026-03-04 20:03
    v0.4.1
  • Issue comment#145claytercek2026-02-18 00:13
    `CanvasPanelInputProvider`'s `ICanvasRaycastFilter` blocks raycasts to child Unity UI elements
  • Issue comment#144damzobridge2026-02-04 22:46
    ComputeBounds() on Component always returns 0,0,0,0
  • Issue comment#143damzobridge2026-01-30 18:26
    Pointer interaction with RivePanel(Canvas) doesn't work properly if RectTransform pivot is not (0.5,0.5)
  • Issue comment#30BitBarrel2026-01-27 02:27
    90% GPU usage on Android with static scene.
  • Issue comment#30damzobridge2026-01-27 01:56
    90% GPU usage on Android with static scene.
  • Issue comment#113magnus-studio5552026-01-26 07:41
    Crash on app startup on Android device
  • Issue comment#30BitBarrel2026-01-26 05:37
    90% GPU usage on Android with static scene.
  • Issue#141zxczxc90082026-01-23 02:12
    some advises
  • Issue comment#107ifconstruct2026-01-20 23:18
    Build error in XCode 15.2
  • Issue comment#107damzobridge2026-01-20 22:10
    Build error in XCode 15.2
  • Issue comment#124damzobridge2026-01-19 20:05
    [Feat Request] visionOS/tvOS support with Device SDK and Simulator SDK
  • Issue comment#124kamend2026-01-19 09:31
    [Feat Request] visionOS/tvOS support with Device SDK and Simulator SDK
  • Issue comment#137damzobridge2026-01-09 02:11
    Steamdeck crash
  • Issue comment#140damzobridge2026-01-09 00:00
    WebGL Build Crashes with "RuntimeError: unreachable" When LTO is Enabled
  • Issue#138VirtualMaestro2026-01-07 16:15
    WebGL Build Fails with Rive When "Target WebAssembly 2023" is Enabled

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 96 stars here means stars gained during the window, not the repo's star count.