Skip to content

rive-app/rive-unity-examples

View on GitHub ↗Related repositories →

A collection of examples using Rive Unity

active 2023-11-142026-02-22 (UTC)

Partial coverage19,963 / 25,676 hourly files (78%) · 2 absent upstream · 5,710 failed, retryable2023-09-082026-08-12 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
82
Pushes
14
Pull requests
11
Issues
4
Stars
22
Forks
3

Activity over time

Daily event counts in the loaded window

Line chart, 832 days from 2023-11-14 to 2026-02-22. Pushes: 14 total, peak 3 in a day. Pull requests: 11 total, peak 2 in a day. Issues: 4 total, peak 2 in a day. Comments: 9 total, peak 3 in a day. Stars: 22 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
HayesGordon13551
damzobridge8330
trdroid4002
luigi-rosso4121
Tod-Rive3300
zplata3100
jorrit-de-vries2002
ErikUggeldahl2110
Saurabh7SSR2001
salah-driwa2001
mjtalbot1000
BitBarrel1001

Recent activity

Latest issues, pull requests and releases

  • Pull request#34ErikUggeldahl2025-11-12 18:47
  • Pull request#33damzobridge2025-08-12 22:40
  • Pull request#28damzobridge2025-01-09 22:56
  • Pull request#28damzobridge2025-01-09 02:50
  • Pull request#22luigi-rosso2024-06-18 23:35
  • Issue comment#19trdroid2024-04-12 18:44
    Playing the StateMachineInputScene.unity from the getting-started Unity Project is overlapping the Animation Frames
  • Issue comment#20trdroid2024-04-12 18:44
    The ProceuduralRenderingScene does not draw any procedural shapes
  • Issue#20trdroid2024-04-12 18:18
    The ProceuduralRenderingScene does not draw any procedural shapes
  • Issue#18trdroid2024-04-12 04:56
    Drawing to the Camera does not work when played within the Unity Editor
  • Pull request#13luigi-rosso2024-01-16 23:35
  • Issue comment#12salah-driwa2023-12-21 19:38
    the unity hub crashes when run play mode
  • Issue comment#12HayesGordon2023-12-21 17:38
    the unity hub crashes when run play mode
  • Issue#12salah-driwa2023-12-21 11:31
    the unity hub crashes when run play mode
  • Pull request#9HayesGordon2023-12-09 09:05
  • Pull request#10HayesGordon2023-12-08 16:53
  • Pull request#9HayesGordon2023-12-08 13:47
  • Issue comment#8Saurabh7SSR2023-12-08 07:57
    Mac OS Arm64 Unity 2022.3.10f1 doesn't build
  • Issue#8Saurabh7SSR2023-12-08 07:57
    Mac OS Arm64 Unity 2022.3.10f1 doesn't build
  • Issue comment#6BitBarrel2023-11-30 23:54
    Unity editor crashes on opening 'getting-started' DrawToCubeScene'
  • Issue comment#6luigi-rosso2023-11-17 17:25
    Unity editor crashes on opening 'getting-started' DrawToCubeScene'
  • Issue comment#6jorrit-de-vries2023-11-17 17:13
    Unity editor crashes on opening 'getting-started' DrawToCubeScene'
  • Issue comment#6jorrit-de-vries2023-11-17 17:12
    Unity editor crashes on opening 'getting-started' DrawToCubeScene'
  • Pull request#5HayesGordon2023-11-15 12:34
  • Pull request#5HayesGordon2023-11-15 11:46

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 22 stars here means stars gained during the window, not the repo's star count.