A collection of examples using Rive Unity
active 2023-11-14 → 2026-02-22 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 832 days from 2023-11-14 to 2026-02-22. Pushes: 14 total, peak 3 in a day. Pull requests: 11 total, peak 2 in a day. Issues: 4 total, peak 2 in a day. Comments: 9 total, peak 3 in a day. Stars: 22 total, peak 1 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| HayesGordon | 13 | 5 | 5 | 1 |
| damzobridge | 8 | 3 | 3 | 0 |
| trdroid | 4 | 0 | 0 | 2 |
| luigi-rosso | 4 | 1 | 2 | 1 |
| Tod-Rive | 3 | 3 | 0 | 0 |
| zplata | 3 | 1 | 0 | 0 |
| jorrit-de-vries | 2 | 0 | 0 | 2 |
| ErikUggeldahl | 2 | 1 | 1 | 0 |
| Saurabh7SSR | 2 | 0 | 0 | 1 |
| salah-driwa | 2 | 0 | 0 | 1 |
| mjtalbot | 1 | 0 | 0 | 0 |
| BitBarrel | 1 | 0 | 0 | 1 |
Recent activity
Latest issues, pull requests and releases
- Pull request#34ErikUggeldahl2025-11-12 18:47
- Pull request#33damzobridge2025-08-12 22:40
- Pull request#28damzobridge2025-01-09 22:56
- Pull request#28damzobridge2025-01-09 02:50
- Pull request#22luigi-rosso2024-06-18 23:35
- Issue comment#19trdroid2024-04-12 18:44Playing the StateMachineInputScene.unity from the getting-started Unity Project is overlapping the Animation Frames
- Issue comment#20trdroid2024-04-12 18:44The ProceuduralRenderingScene does not draw any procedural shapes
- Issue#20trdroid2024-04-12 18:18The ProceuduralRenderingScene does not draw any procedural shapes
- Issue#18trdroid2024-04-12 04:56Drawing to the Camera does not work when played within the Unity Editor
- Pull request#13luigi-rosso2024-01-16 23:35
- Issue comment#12salah-driwa2023-12-21 19:38the unity hub crashes when run play mode
- Issue comment#12HayesGordon2023-12-21 17:38the unity hub crashes when run play mode
- Issue#12salah-driwa2023-12-21 11:31the unity hub crashes when run play mode
- Pull request#9HayesGordon2023-12-09 09:05
- Pull request#10HayesGordon2023-12-08 16:53
- Pull request#9HayesGordon2023-12-08 13:47
- Issue comment#8Saurabh7SSR2023-12-08 07:57Mac OS Arm64 Unity 2022.3.10f1 doesn't build
- Issue#8Saurabh7SSR2023-12-08 07:57Mac OS Arm64 Unity 2022.3.10f1 doesn't build
- Issue comment#6BitBarrel2023-11-30 23:54Unity editor crashes on opening 'getting-started' DrawToCubeScene'
- Issue comment#6luigi-rosso2023-11-17 17:25Unity editor crashes on opening 'getting-started' DrawToCubeScene'
- Issue comment#6jorrit-de-vries2023-11-17 17:13Unity editor crashes on opening 'getting-started' DrawToCubeScene'
- Issue comment#6jorrit-de-vries2023-11-17 17:12Unity editor crashes on opening 'getting-started' DrawToCubeScene'
- Pull request#5HayesGordon2023-11-15 12:34
- Pull request#5HayesGordon2023-11-15 11:46
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 22 stars here means stars gained during the window, not the repo's star count.