Steamworks wrapper for Unity / C# for publishing to NuGet
active 2024-05-19 → 2026-07-27 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 800 days from 2024-05-19 to 2026-07-27. Pushes: 39 total, peak 5 in a day. Pull requests: 53 total, peak 8 in a day. Issues: 92 total, peak 7 in a day. Comments: 327 total, peak 8 in a day. Stars: 495 total, peak 4 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| rlabrecque | 183 | 39 | 29 | 82 |
| Akarinnnnn | 76 | 0 | 8 | 59 |
| JamesMcGhee | 29 | 0 | 1 | 26 |
| Chicken-Bones | 13 | 0 | 0 | 10 |
| zackman0010 | 10 | 0 | 2 | 8 |
| JimmyWoodhouse | 7 | 0 | 0 | 6 |
| ropemonkey | 6 | 0 | 2 | 4 |
| westonleavitt | 6 | 0 | 0 | 6 |
| builder-main | 5 | 0 | 0 | 3 |
| MindsEyeGames | 5 | 0 | 0 | 4 |
| yaakov-h | 4 | 0 | 0 | 3 |
| alexandre433 | 4 | 0 | 2 | 2 |
| PascCl | 4 | 0 | 0 | 2 |
| CosmicLighthouseGames | 4 | 0 | 0 | 2 |
| Yolaras83 | 4 | 0 | 0 | 2 |
| Ritbulau | 3 | 0 | 0 | 2 |
| TheCrossBoy | 3 | 0 | 1 | 2 |
| Foundit3923 | 3 | 0 | 1 | 1 |
| sandsalamand | 3 | 0 | 0 | 3 |
| klamore | 3 | 0 | 0 | 2 |
Recent activity
Latest issues, pull requests and releases
- Issue#787ural892026-06-01 11:11About %2 of people get SteamAPI_Init() failed
- Issue comment#783Akarinnnnn2026-04-26 09:17PersonaStateChange_t callback is never invoking?
- Issue comment#380dinzo2026-04-25 05:11Steam hijacking controller input
- Issue comment#776Akarinnnnn2026-04-11 09:25Multiplatform Unity projects with Steamworks.Net are rejected from the Google Play Store because Plugins/androidarm64/libsteam_api.so isn't 16KB aligned.
- Pull request#782marcozee032026-04-04 20:24
- Issue comment#749thetestgame2026-03-18 02:18Updated / Automated Nuget Releases
- Issue#777Knils2026-03-04 00:14Fails to initialize on Linux with Proton 9
- Issue comment#775Akarinnnnn2026-02-28 03:56Steam Api init failed: k_ESteamAPIInitResult_FailedGeneric: No SteamClient023
- Issue comment#760Akarinnnnn2026-02-26 23:09Cannot load Steamworks.NET on Silicon Mac since release 2025.161.0
- Issue comment#768sandsalamand2026-02-19 11:39DLLImport fails on Linux on .NET Core
- Issue comment#768Akarinnnnn2026-02-18 16:41DLLImport fails on Linux on .NET Core
- Issue comment#768Akarinnnnn2026-02-16 11:02DLLImport fails on Linux on .NET Core
- Issue comment#768sandsalamand2026-02-16 09:54DLLImport fails on Linux on .NET Core
- Issue comment#737Akarinnnnn2026-02-13 20:30"Could not load [lib]steam_api.dll/so/dylib" on Windows. But everything is good on macOS.
- Issue comment#768Akarinnnnn2026-02-13 20:25DLLImport fails on Linux
- Issue comment#769Akarinnnnn2026-02-13 09:35System.EntryPointNotFoundException: SteamAPI_Init
- Issue comment#769bradley-lin-dev2026-02-13 09:29System.EntryPointNotFoundException: SteamAPI_Init
- Issue comment#768Akarinnnnn2026-02-12 01:38DLLImport fails on Linux
- Issue comment#768sandsalamand2026-02-12 01:14DLLImport fails on Linux
- Issue comment#749Akarinnnnn2026-02-11 17:04Updated / Automated Nuget Releases
- Issue comment#409pitecohansen2026-02-02 20:08SetLobbyMemberData not triggering LobbyDataUpdate_t
- Issue#771Joshmh71282026-01-31 16:11GetLobbyChatEntry not outputting byte data of message, but returning all other values
- Pull request#692ThomasFOG2026-01-17 23:41
- Issue comment#647MihNenad2026-01-13 11:10Latest version has issues on Steam Deck
- Issue comment#647CalvinSylveste2026-01-12 21:03Latest version has issues on Steam Deck
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 495 stars here means stars gained during the window, not the repo's star count.