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Server-side Fabric mod that makes keepInventory work on an individual basis.

active 2023-09-132025-11-02 (UTC)

Partial coverage20,537 / 26,293 hourly files (78%) · 2 absent upstream · 5,753 failed, retryable2023-08-152026-08-14 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
35
Pushes
4
Pull requests
3
Issues
10
Stars
2
Forks
4

Activity over time

Daily event counts in the loaded window

Line chart, 782 days from 2023-09-13 to 2025-11-02. Pushes: 4 total, peak 1 in a day. Pull requests: 3 total, peak 1 in a day. Issues: 10 total, peak 1 in a day. Comments: 12 total, peak 4 in a day. Stars: 2 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

Recent activity

Latest issues, pull requests and releases

  • Issue comment#18JCS-Mecabricks2025-11-02 20:47
    Update for 1.21.3
  • Issue comment#22nicholasbrokaw2025-04-18 02:06
    Update to 1.21.5 + Refactor
  • Issue#21AutistTerrorist2025-03-29 13:28
    Update for 1.21.5?
  • Issue comment#16DracoVanReign2025-01-19 21:46
    player's default keep inventory state still resets
  • Pull request#20nordiago2024-12-17 22:32
  • Issue#18TheRealModern2024-11-28 00:48
    Update for 1.21.3
  • Issue comment#16SleepyCatAce2024-09-30 07:35
    player's default keep inventory state still resets
  • Issue#16DracoVanReign2024-09-09 23:37
    player's default keep inventory state still resets
  • Issue comment#11HaXrBOT2024-08-06 01:28
    All players can enable ikeepinv
  • Issue comment#11rosecat-dev2024-06-19 22:33
    All players can enable ikeepinv
  • Issue#12rosecat-dev2024-06-19 22:32
    Update for 1.21?
  • Issue comment#12rosecat-dev2024-06-19 22:31
    Update for 1.21?
  • Pull request#13rosecat-dev2024-06-19 22:22
  • Issue comment#13rosecat-dev2024-06-19 22:21
    Update to 1.21
  • Issue comment#13lthoerner2024-06-19 04:49
    Update to 1.21
  • Pull request#13lthoerner2024-06-18 03:31
  • Issue comment#12Wuckly2024-06-18 02:02
    Update for 1.21?
  • Issue#12Witurtle2024-06-16 00:49
    Update for 1.21?
  • Issue#9rosecat-dev2024-03-03 03:39
    1.20.4 Compatibility?
  • Issue#9Hanhula2024-02-18 14:10
    1.20.4 Compatibility?
  • Issue#4rosecat-dev2023-11-20 05:47
    KeepInventory state cannot be self-assigned via "@s" selector by non-op players.
  • Issue comment#4rosecat-dev2023-11-20 05:47
    KeepInventory state cannot be self-assigned via "@s" selector by non-op players.
  • Issue#7rosecat-dev2023-11-10 21:28
    Crashing when joining server
  • Issue#7douglasdtlltd2023-11-06 05:47
    Crashing when joining server
  • Issue comment#6rosecat-dev2023-09-13 17:50
    Forge

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 2 stars here means stars gained during the window, not the repo's star count.