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Layer-based infinite procedural generation in C#

active 2024-05-222026-07-04 (UTC)

Complete coverage26,565 / 26,565 hourly files (100%) · 2 absent upstream2023-08-152026-08-25 (UTC)
Events
482
Pushes
29
Pull requests
9
Issues
9
Stars
386
Forks
25

Activity over time

Daily event counts in the loaded window

Line chart, 774 days from 2024-05-22 to 2026-07-04. Pushes: 29 total, peak 13 in a day. Pull requests: 9 total, peak 5 in a day. Issues: 9 total, peak 3 in a day. Comments: 20 total, peak 5 in a day. Stars: 386 total, peak 85 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
runevision4525413
oli-obk7042
Sythelux6012
BLaZeKiLL5002
github-actions[bot]4400
YooPita2001
rdenniston1000

Recent activity

Latest issues, pull requests and releases

  • Issue comment#21runevision2025-01-08 18:09
    Child Chunk's Create() not waiting for Parent Chunk's Create() To Finish
  • Issue comment#21BLaZeKiLL2025-01-08 04:21
    Child Chunk's Create() not waiting for Parent Chunk's Create() To Finish
  • Issue#21BLaZeKiLL2025-01-08 04:21
    Child Chunk's Create() not waiting for Parent Chunk's Create() To Finish
  • Issue comment#21runevision2025-01-04 09:54
    Child Chunk's Create() not waiting for Parent Chunk's Create() To Finish
  • Issue#21BLaZeKiLL2025-01-04 07:44
    Child Chunk's Create() not waiting for Parent Chunk's Create() To Finish
  • Issue comment#20runevision2024-12-07 13:06
    Chunks don't start generating unless the generation source is moved
  • Issue#20runevision2024-12-07 13:05
    Chunks don't start generating unless the generation source is moved
  • Issue comment#20runevision2024-12-07 12:17
    Chunks don't start generating unless the generation source is moved
  • Issue comment#20BLaZeKiLL2024-12-07 05:49
    Chunks don't start generating unless the generation source is moved
  • Issue#20BLaZeKiLL2024-12-07 05:29
    Chunks don't start generating unless the generation source is moved
  • Pull request#18runevision2024-11-11 12:19
  • Issue comment#18oli-obk2024-11-11 11:15
    Avoid a null check that can never be hit
  • Pull request#16runevision2024-11-11 09:25
  • Pull request#14runevision2024-11-11 08:59
  • Pull request#18oli-obk2024-11-11 08:38
  • Issue#17oli-obk2024-11-11 08:20
    Stop requiring Layer implementations
  • Pull request#16oli-obk2024-11-11 08:00
  • Issue comment#14oli-obk2024-11-11 07:43
    Actually test the level passed to IsLoadedAtPosition
  • Pull request#15runevision2024-11-10 19:21
  • Issue comment#14runevision2024-11-10 19:00
    Actually test the level passed to IsLoadedAtPosition
  • Pull request#15oli-obk2024-11-10 16:29
  • Pull request#14oli-obk2024-11-10 16:27
  • Issue comment#7Sythelux2024-05-29 16:27
    Godot integration to main
  • Issue comment#7runevision2024-05-29 10:39
    Godot integration to main
  • Pull request#7Sythelux2024-05-28 22:23

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 386 stars here means stars gained during the window, not the repo's star count.