Unsafe system bindings for OpenVR SDK 2.5.1
active 2023-09-08 → 2025-08-25 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 718 days from 2023-09-08 to 2025-08-25. Pushes: 4 total, peak 2 in a day. Pull requests: 6 total, peak 3 in a day. Issues: 2 total, peak 1 in a day. Comments: 7 total, peak 2 in a day. Stars: 1 total, peak 1 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
Recent activity
Latest issues, pull requests and releases
- Issue#8Ybalrid2025-08-25 21:02Generate bindings from the C++ header instead of C
- Pull request#17Ybalrid2025-03-07 13:23
- Pull request#17Ybalrid2025-03-06 14:14
- Pull request#16alexgeek2025-01-30 16:26
- Issue comment#16Tsuguri2025-01-30 16:05Fix packaging errors due to modifying outside of OUT_DIR
- Pull request#16alexgeek2025-01-30 15:40
- Issue comment#15alexgeek2025-01-30 15:18Update OpenVR to v2.5.1, no longer using static bindings committed manually, workflow for building and testing on all platforms
- Pull request#15alexgeek2025-01-30 13:12
- Issue comment#15alexgeek2025-01-29 11:00Update OpenVR to v2.5.1, no longer using static bindings committed manually, workflow for building and testing on all platforms
- Issue comment#15Tsuguri2025-01-29 10:52Update OpenVR to v2.5.1, no longer using static bindings committed manually, workflow for building and testing on all platforms
- Issue comment#15alexgeek2025-01-28 11:11Update OpenVR to v2.5.1, no longer using static bindings committed manually, workflow for building and testing on all platforms
- Issue comment#15Tsuguri2025-01-28 08:46Update OpenVR to v2.5.1, no longer using static bindings committed manually, workflow for building and testing on all platforms
- Pull request#15alexgeek2025-01-25 18:07
- Issue#14Ybalrid2023-11-24 12:54Should link against windows rutnime libraries
- Issue comment#8Ybalrid2023-11-23 18:36Generate bindings from the C++ header instead of C
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 1 stars here means stars gained during the window, not the repo's star count.