Skip to content

PThread implementation for Nintendo 3DS Horizon OS targets. Keep in mind that Horizon OS uses a cooperative, and not preemptive, threading model.

active 2023-10-292024-05-17 (UTC)

Partial coverage20,531 / 26,287 hourly files (78%) · 2 absent upstream · 5,753 failed, retryable2023-08-152026-08-14 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
21
Pushes
4
Pull requests
4
Issues
3
Stars
1
Forks
2

Activity over time

Daily event counts in the loaded window

Line chart, 202 days from 2023-10-29 to 2024-05-17. Pushes: 4 total, peak 2 in a day. Pull requests: 4 total, peak 2 in a day. Issues: 3 total, peak 1 in a day. Comments: 5 total, peak 2 in a day. Stars: 1 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
Meziu13423
ian-h-chamberlain5022

Recent activity

Latest issues, pull requests and releases

  • Pull request#32ian-h-chamberlain2024-05-13 00:44
  • Issue#30Meziu2024-05-12 21:51
    Recent changes seem to cause a deadlock when thread spawns
  • Pull request#31Meziu2024-05-12 21:51
  • Pull request#31ian-h-chamberlain2024-05-12 20:35
  • Issue comment#30Meziu2024-05-09 07:23
    Recent changes seem to cause a deadlock when thread spawns
  • Issue comment#30ian-h-chamberlain2024-05-09 00:12
    Recent changes seem to cause a deadlock when thread spawns
  • Issue#30ian-h-chamberlain2024-05-08 23:54
    Recent changes seem to cause a deadlock when thread spawns
  • Issue#19Meziu2024-05-05 17:20
    Call thread-local variable destructors on thread exit
  • Pull request#29Meziu2024-05-05 17:20
  • Issue comment#29Meziu2024-05-01 22:20
    Implement TLS destructors
  • Issue comment#27Meziu2023-10-29 21:15
    Update to upstream pthread
  • Issue comment#27ian-h-chamberlain2023-10-29 20:45
    Update to upstream pthread

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 1 stars here means stars gained during the window, not the repo's star count.