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ryan-linehan/limbo_console_sharp

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A simple c# wrapper for the limbo_console plug-in for godot

active 2025-05-042026-01-18 (UTC)

Complete coverage26,599 / 26,599 hourly files (100%) · 2 absent upstream2023-08-152026-08-27 (UTC)
Events
90
Pushes
13
Pull requests
6
Issues
10
Stars
8
Forks
2

Activity over time

Daily event counts in the loaded window

Line chart, 260 days from 2025-05-04 to 2026-01-18. Pushes: 13 total, peak 4 in a day. Pull requests: 6 total, peak 3 in a day. Issues: 10 total, peak 3 in a day. Comments: 42 total, peak 15 in a day. Stars: 8 total, peak 2 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
ryan-linehan5513326
fahall160312
Gjeebb3002
myblindy1001
MisinformedDNA1001

Recent activity

Latest issues, pull requests and releases

  • Issue#16ryan-linehan2025-11-27 01:52
    Should we provide a nuget package with no source gen?
  • Pull request#19ryan-linehan2025-11-26 05:43
  • Issue comment#14MisinformedDNA2025-06-10 17:37
    [AutoComplete] - Discuss should we always require it be used on a [ConsoleCommand] atttribute?
  • Issue#16ryan-linehan2025-06-09 21:37
    Should we provide a nuget package with no source gen?
  • Issue#15ryan-linehan2025-06-08 17:53
    SCRIPT ERROR - Godot 4.4.1 - Can't get console to work
  • Issue comment#15Gjeebb2025-06-08 16:58
    SCRIPT ERROR - Godot 4.4.1 - Can't get console to work
  • Issue comment#15ryan-linehan2025-06-08 15:55
    SCRIPT ERROR - Godot 4.4.1 - Can't get console to work
  • Issue comment#15ryan-linehan2025-06-06 01:03
    SCRIPT ERROR - Godot 4.4.1 - Can't get console to work
  • Issue comment#15Gjeebb2025-06-05 09:52
    SCRIPT ERROR - Godot 4.4.1 - Can't get console to work
  • Issue comment#15ryan-linehan2025-06-04 21:25
    SCRIPT ERROR - Godot 4.4.1 - Can't get console to work
  • Issue comment#15ryan-linehan2025-06-04 21:08
    SCRIPT ERROR - Godot 4.4.1 - Can't get console to work
  • Issue#15Gjeebb2025-06-04 18:50
    SCRIPT ERROR - Godot 4.4.1 - Can't get console to work
  • Issue comment#12ryan-linehan2025-06-02 23:46
    Add support for parameter attribute usage on autocompletes
  • Issue comment#14myblindy2025-06-02 12:01
    [AutoComplete] - Discuss should we always require it be used on a [ConsoleCommand] atttribute?
  • Issue#14ryan-linehan2025-06-01 16:33
    [AutoComplete] - Discuss should we always require it be used on a [ConsoleCommand] atttribute?
  • Issue comment#9ryan-linehan2025-06-01 03:17
    [ConsoleCommand] - Allow description with no name
  • Issue#9ryan-linehan2025-06-01 03:17
    [ConsoleCommand] - Allow description with no name
  • Issue comment#12ryan-linehan2025-06-01 03:14
    Add support for parameter attribute usage on autocompletes
  • Issue comment#12ryan-linehan2025-06-01 03:06
    Add support for parameter attribute usage on autocompletes
  • Issue comment#12ryan-linehan2025-06-01 02:59
    Add support for parameter attribute usage on autocompletes
  • Issue comment#12fahall2025-06-01 02:58
    Add support for parameter attribute usage on autocompletes
  • Issue comment#12fahall2025-05-31 23:47
    Add support for parameter attribute usage on autocompletes
  • Issue#13ryan-linehan2025-05-31 22:52
    Update source gen to use the MethodNames
  • Issue comment#12ryan-linehan2025-05-31 22:25
    Add support for parameter attribute usage on autocompletes
  • Pull request#12ryan-linehan2025-05-31 22:24

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 8 stars here means stars gained during the window, not the repo's star count.