Interactive physics moving block structures! BUT on ARM64!!!
Java · active 2026-04-18 → 2026-08-07 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 112 days from 2026-04-18 to 2026-08-07. Pushes: 96 total, peak 12 in a day. Pull requests: 22 total, peak 4 in a day. Issues: 338 total, peak 66 in a day. Comments: 263 total, peak 47 in a day. Stars: 56 total, peak 17 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| Ocelot5836 | 109 | 44 | 3 | 20 |
| ryanhcode | 74 | 37 | 4 | 20 |
| IThundxr | 25 | 8 | 0 | 6 |
| Random-Scientist | 15 | 0 | 1 | 12 |
| Modog500000 | 10 | 0 | 0 | 2 |
| CLAassistant | 8 | 0 | 0 | 8 |
| pizzapi2012 | 8 | 0 | 2 | 6 |
| CF-Cat-Boy | 7 | 0 | 0 | 7 |
| Creeperz653 | 5 | 0 | 0 | 1 |
| Sbgit-progaming | 4 | 0 | 0 | 4 |
| ADaVinci22 | 4 | 0 | 0 | 1 |
| GreezyGames | 4 | 0 | 0 | 0 |
| Kurizek27 | 4 | 0 | 0 | 4 |
| ActuallyFreshIce | 4 | 0 | 1 | 2 |
| Copilot | 4 | 0 | 0 | 4 |
| BluSpring | 3 | 0 | 0 | 1 |
| Vhoiyder | 3 | 0 | 0 | 0 |
| slopteto | 3 | 0 | 0 | 2 |
| cakeGit | 3 | 0 | 1 | 2 |
| BeeIsYou | 3 | 1 | 0 | 0 |
Recent activity
Latest issues, pull requests and releases
- Issue comment#1269JoaoVitorBaggio2026-08-07 18:49Crash on world load: BEX64 in sable_rapier_x86_64_windows.dll (Rapier3D.initialize) - Sable 2.0.3 + Create Aeronautics 1.3.0 / NeoForge 1.21.1
- Issue comment#1448CLAassistant2026-08-07 18:48Fix Rapier initialize hard-crash when launcher stdout pipe closes
- Issue#1447ali-afk2026-08-07 18:12Async mod crashes server
- Issue#1447ali-afk2026-08-07 18:12Async mod crashes server
- Issue comment#1445pintsoale2026-08-07 17:04Crash when opening world with physics objects.
- Issue comment#1446CLAassistant2026-08-07 16:24Fix Create elevator clipping on Sable sublevels
- Pull request#1446VictorioMo2026-08-07 16:23
- Issue comment#1288Youritch2026-07-07 16:36Server crash every few minutes
- Issue comment#706strp4bl8f-pixel2026-07-03 22:42Game crash whenever a fluid (water or lava) spreads to a new block
- Issue comment#343superJK92iscool2026-06-28 03:03jar-in-jar Mod 'veil' is incompatible with 'embeddium'
- Issue#1282BubbleMan302026-06-27 07:22Sable crash with copycat
- Issue#1231Ocelot58362026-06-20 20:28Sable 2.0.3 crashes with Sodium 0.8.12-beta.1 on NeoForge 1.21.1
- Issue#244Ocelot58362026-06-20 14:48Figura camera incompatibility
- Issue#1221AtexTured2026-06-17 15:02I found a bug
- Issue#1214MobilePaq2026-06-16 19:20Description: Exception in server tick loop (CRASH)
- Issue comment#1178wise-io2026-06-16 05:52Lava in cauldrons won't burn items
- Issue comment#1197steyn91182026-06-14 16:06Server hang and crash when rope touches leaves
- Issue#1187BluSpring2026-06-14 03:10Sable Fabric 2.0.1 crashes due to Sable Rapier being unmapped
- Issue#1187BluSpring2026-06-14 03:10Sable Fabric 2.0.1 crashes due to Sable Rapier being unmapped
- Issue#11820t4kon2026-06-14 01:47This update make create:sticker block can't work and world can't open
- Pull request#1175HoshinOFW2026-06-13 23:53
- Issue#1186Padrie2026-06-13 21:52NPE in ActiveSableCompanion.getTrackingSubLevel — render hook crashes when player is null during world load (triggered by Voxy on slow-loading worlds)
- Issue comment#1177ryanhcode2026-06-13 05:46Sable crashes when loading a world on macOS Apple Silicon
- Pull request#1175ryanhcode2026-06-13 03:17
- Issue comment#1170ryanhcode2026-06-12 22:55[Sable: Pathfinder 1.4.0] NullPointerException in correctEntityProbePath crashes server during mob AI ticking
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 56 stars here means stars gained during the window, not the repo's star count.