active 2023-12-22 → 2023-12-31 (UTC)
Complete coverage26,452 / 26,452 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-08-21 (UTC)
Events
101
Pushes
68
Pull requests
0
Issues
27
Stars
0
Forks
0
Activity over time
Daily event counts in the loaded window
Line chart, 10 days from 2023-12-22 to 2023-12-31. Pushes: 68 total, peak 17 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 27 total, peak 13 in a day. Comments: 5 total, peak 2 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| rydergallagher | 100 | 68 | 0 | 5 |
Recent activity
Latest issues, pull requests and releases
- Issue#15rydergallagher2023-12-30 23:51Move functions from flow class to world class
- Issue#15rydergallagher2023-12-30 22:46Move functions from flow class to world class
- Issue#14rydergallagher2023-12-30 22:46Create a function or class that dictates flow of the game
- Issue#14rydergallagher2023-12-29 00:47Create a function or class that dictates flow of the game
- Issue#12rydergallagher2023-12-29 00:36Get World and Character classes to interact correctly
- Issue#13rydergallagher2023-12-28 23:45Add comments to the base classes
- Issue#12rydergallagher2023-12-28 22:28Get World and Character classes to interact correctly
- Issue comment#2rydergallagher2023-12-28 22:27Add stuff to Readme
- Issue#10rydergallagher2023-12-27 03:56make seperate player and enemy class
- Issue#11rydergallagher2023-12-27 03:56Convert game into more classes
- Issue#11rydergallagher2023-12-24 08:23Convert game into more classes
- Issue#10rydergallagher2023-12-23 19:48make seperate player and enemy class
- Issue#9rydergallagher2023-12-23 02:49create level up and experience system
- Issue comment#3rydergallagher2023-12-23 00:14Complete fight function
- Issue#3rydergallagher2023-12-23 00:14Complete fight function
- Issue comment#8rydergallagher2023-12-23 00:12Create gameover function and exitgame function
- Issue#8rydergallagher2023-12-23 00:12Create gameover function and exitgame function
- Issue#8rydergallagher2023-12-22 22:22Create gameover function and exitgame function
- Issue comment#3rydergallagher2023-12-22 22:22Complete fight function
- Issue#5rydergallagher2023-12-22 22:10Create calculate damage function
- Issue comment#5rydergallagher2023-12-22 21:54Create calculate damage function
- Issue#6rydergallagher2023-12-22 21:52Create getter and setter for character strength
- Issue#7rydergallagher2023-12-22 21:52Create getter and setter for Character defense
- Issue#7rydergallagher2023-12-22 21:48Create getter and setter for Character defense
- Issue#6rydergallagher2023-12-22 21:48Create getter and setter for character strength
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.