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Simple delay class to execute code after a certain amount of time in Unity

active 2024-01-272025-01-01 (UTC)

Complete coverage26,646 / 26,646 hourly files (100%) · 2 absent upstream2023-08-152026-08-29 (UTC)
Events
20
Pushes
8
Pull requests
2
Issues
2
Stars
0
Forks
1

Activity over time

Daily event counts in the loaded window

Line chart, 341 days from 2024-01-27 to 2025-01-01. Pushes: 8 total, peak 5 in a day. Pull requests: 2 total, peak 1 in a day. Issues: 2 total, peak 1 in a day. Comments: 2 total, peak 1 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
sandrofigo14812
Sebsii1010

Recent activity

Latest issues, pull requests and releases

  • Releasesandrofigo2025-01-01 12:02
    v3.5.0
  • Issue comment#3sandrofigo2025-01-01 09:17
    add custom delta time getter
  • Pull request#3sandrofigo2025-01-01 09:17
  • Pull request#3Sebsii2024-12-31 11:34
  • Releasesandrofigo2024-01-30 14:51
    v3.4.0
  • Issue comment#2sandrofigo2024-01-30 14:43
    Stop method with null check
  • Issue#2sandrofigo2024-01-30 14:43
    Stop method with null check
  • Issue#2sandrofigo2024-01-27 11:21
    Stop method with null check

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.