Skip to content

Sequenced music editor for first-party N64 games

active 2023-09-082026-06-14 (UTC)

Complete coverage26,599 / 26,599 hourly files (100%) · 2 absent upstream2023-08-152026-08-27 (UTC)
Events
108
Pushes
7
Pull requests
2
Issues
18
Stars
40
Forks
3

Activity over time

Daily event counts in the loaded window

Line chart, 1011 days from 2023-09-08 to 2026-06-14. Pushes: 7 total, peak 2 in a day. Pull requests: 2 total, peak 1 in a day. Issues: 18 total, peak 3 in a day. Comments: 29 total, peak 3 in a day. Stars: 40 total, peak 2 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
sauraen297115
ThePlayerRolo13007
RoadrunnerWMC5013
UnknownSkid2001
Github30102001
Fluvian1000
subracoguy4991000
kdehl16-web1001

Recent activity

Latest issues, pull requests and releases

  • Issue comment#40kdehl16-web2026-04-06 23:08
    launcher doesn't work
  • Issue#39subracoguy4992025-11-03 21:11
    Music not looping
  • Issue comment#38sauraen2025-07-21 03:24
    Animal Crossing: aseq to midi export failed
  • Issue#38AeroRime2025-07-20 22:26
    Animal Crossing: aseq to midi export failed
  • Issue comment#37sauraen2025-05-25 04:42
    Properly update last command's value during CC quantization
  • Releasesauraen2025-05-25 04:41
    SEQ64 V2.4.0
  • Issue comment#37RoadrunnerWMC2025-04-26 22:43
    Properly update last command's value during CC quantization
  • Pull request#37sauraen2025-04-26 18:39
  • Issue comment#37sauraen2025-04-26 18:39
    Properly update last command's value during CC quantization
  • Pull request#37RoadrunnerWMC2025-04-08 08:34
  • Issue comment#36sauraen2024-10-12 16:05
    ANother question.
  • Issue#36sauraen2024-10-12 16:05
    ANother question.
  • Issue comment#36ThePlayerRolo2024-10-12 14:19
    ANother question.
  • Issue#36ThePlayerRolo2024-10-12 14:17
    ANother question.
  • Issue comment#35ThePlayerRolo2024-10-03 19:39
    How to utilize the percussion part of the soundbank in SM64 Decomp?
  • Issue comment#35sauraen2024-10-03 15:43
    How to utilize the percussion part of the soundbank in SM64 Decomp?
  • Issue comment#35ThePlayerRolo2024-09-22 22:49
    How to utilize the percussion part of the soundbank in SM64 Decomp?
  • Issue comment#35sauraen2024-09-22 21:25
    How to utilize the percussion part of the soundbank in SM64 Decomp?
  • Issue#35sauraen2024-09-22 21:25
    How to utilize the percussion part of the soundbank in SM64 Decomp?
  • Issue comment#34sauraen2024-09-22 21:20
    OS-dependent issues with converting chorus events
  • Issue#35ThePlayerRolo2024-09-22 21:18
    How to utilize the percussion part of the soundbank in SM64 Decomp?
  • Issue comment#34RoadrunnerWMC2024-09-07 02:23
    OS-dependent issues with converting chorus events
  • Issue comment#34RoadrunnerWMC2024-09-06 21:21
    OS-dependent issues with converting chorus events
  • Issue comment#34sauraen2024-09-06 15:20
    OS-dependent issues with converting chorus events
  • Issue#34RoadrunnerWMC2024-09-06 06:21
    OS-dependent issues with converting chorus events

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 40 stars here means stars gained during the window, not the repo's star count.