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.NET binding for the Nuklear immediate mode GUI

active 2023-08-212026-07-13 (UTC)

Complete coverage26,741 / 26,741 hourly files (100%) · 2 absent upstream2023-08-152026-09-02 (UTC)
Events
86
Pushes
8
Pull requests
6
Issues
6
Stars
46
Forks
6

Activity over time

Daily event counts in the loaded window

Line chart, 1058 days from 2023-08-21 to 2026-07-13. Pushes: 8 total, peak 2 in a day. Pull requests: 6 total, peak 2 in a day. Issues: 6 total, peak 3 in a day. Comments: 11 total, peak 3 in a day. Stars: 46 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
sbarisic22837
shayded-exe4012
kriskeillor2002
nyaruku1000
Donaut1010
pingvin121010

Recent activity

Latest issues, pull requests and releases

  • Issue comment#29sbarisic2024-01-12 10:22
    Solution not passing build
  • Issue comment#29kriskeillor2024-01-11 22:39
    Solution not passing build
  • Pull request#30sbarisic2023-12-26 13:27
  • Issue comment#30sbarisic2023-12-08 01:00
    update to dotnet 8
  • Pull request#30pingvin122023-12-03 18:53
  • Issue comment#29sbarisic2023-11-08 09:36
    Solution not passing build
  • Issue comment#14sbarisic2023-11-08 09:33
    MonoGame implementation.
  • Issue#29sbarisic2023-11-08 09:30
    Solution not passing build
  • Issue#14sbarisic2023-11-08 09:30
    MonoGame implementation.
  • Issue#14sbarisic2023-11-08 09:29
    MonoGame implementation.
  • Issue comment#28sbarisic2023-11-08 09:23
    Added MonoGame example.
  • Pull request#28sbarisic2023-11-08 09:15
  • Pull request#28Donaut2023-11-08 07:01
  • Issue comment#14kriskeillor2023-11-07 23:05
    MonoGame implementation.
  • Issue#25sbarisic2023-10-31 07:38
    Is this updated with recent Nuklear version?
  • Pull request#27sbarisic2023-09-24 14:55
  • Pull request#27shayded-exe2023-09-24 05:12
  • Issue#26shayded-exe2023-09-24 05:07
    Add option to always render even if there was no input
  • Issue comment#25sbarisic2023-09-19 20:21
    Is this updated with recent Nuklear version?
  • Releasesbarisic2023-09-19 20:18
    Release-x64-Windows
  • Issue comment#25shayded-exe2023-09-19 19:40
    Is this updated with recent Nuklear version?
  • Issue comment#25shayded-exe2023-09-17 09:51
    Is this updated with recent Nuklear version?
  • Issue comment#25sbarisic2023-09-07 14:17
    Is this updated with recent Nuklear version?
  • Issue#25nyaruku2023-09-02 22:20
    Is this updated with recent Nuklear version?

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 46 stars here means stars gained during the window, not the repo's star count.