active 2023-08-15 → 2023-12-13 (UTC)
Complete coverage26,682 / 26,682 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-08-30 (UTC)
Events
1.6K
Pushes
0
Pull requests
0
Issues
848
Stars
7
Forks
1
Activity over time
Daily event counts in the loaded window
Line chart, 121 days from 2023-08-15 to 2023-12-13. Pushes: 0 total, peak 0 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 848 total, peak 175 in a day. Comments: 716 total, peak 26 in a day. Stars: 7 total, peak 1 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| handsomematt | 265 | 0 | 0 | 91 |
| garrynewman | 191 | 0 | 0 | 19 |
| DevulTj | 72 | 0 | 0 | 48 |
| xezno | 52 | 0 | 0 | 36 |
| yuberee | 44 | 0 | 0 | 26 |
| aylaylay | 41 | 0 | 0 | 23 |
| MrBrax | 33 | 0 | 0 | 32 |
| QuackCola | 30 | 0 | 0 | 10 |
| PolSpock | 30 | 0 | 0 | 15 |
| FullStack0verfl0w | 28 | 0 | 0 | 7 |
| Metapyziks | 27 | 0 | 0 | 18 |
| andy013 | 23 | 0 | 0 | 13 |
| peter-r-g | 22 | 0 | 0 | 10 |
| ShadowBrian | 22 | 0 | 0 | 12 |
| matekdev | 21 | 0 | 0 | 11 |
| Xenthio | 21 | 0 | 0 | 10 |
| Fortune117 | 20 | 0 | 0 | 7 |
| trende2001 | 18 | 0 | 0 | 13 |
| Phyksar | 18 | 0 | 0 | 9 |
| Gmod4phun | 16 | 0 | 0 | 9 |
Recent activity
Latest issues, pull requests and releases
- Issue#4179Fortune1172023-12-13 09:53Add a way to set the bones used in a `ModelPhysics` component to the position of their renderer when the component is enabled.
- Issue#4178ShadowBrian2023-12-13 09:43When swapping scene games it seems to not load the new game correctly until you restart the editor
- Issue#4177Fortune1172023-12-13 09:40Allow getting the physics body of `PhysicsComponent` and the PhysicsGroups of `ModelPhysics` components
- Issue#4176Fortune1172023-12-13 09:37`SceneTraceResult` has inconsistent results when hitting a hitbox
- Issue#2386garrynewman2023-12-13 09:14Set transform matrix for Graphics.Draw / Ability to draw vertices using RenderHook
- Issue#3173garrynewman2023-12-13 09:13Editor Game View Entity Picker Mode
- Issue comment#4173garrynewman2023-12-13 07:29UI transitions do not animate when Scene.TimeScale = 0
- Issue#4148garrynewman2023-12-13 06:35GameObject's component oriented system missing a lot of conveniences we used to have
- Issue comment#4171garrynewman2023-12-13 06:32Upload game specific scenes on Asset.Party
- Issue#4175GavrilovNI2023-12-13 02:56Inspector is bugged with 2 same type components
- Issue#4174CarsonKompon2023-12-13 01:10Cannot rebind Keybinds using the Keybind razor component.
- Issue#4173CarsonKompon2023-12-13 00:12UI transitions do not animate when Scene.TimeScale = 0
- Issue#4172PolSpock2023-12-12 19:18`SceneTrace.Ray` + `Tags` filters don't work with Tags dynamically added
- Issue comment#557handsomematt2023-12-12 17:54Box shadow inconsistent when using corner radius
- Issue#557handsomematt2023-12-12 17:54Box shadow inconsistent when using corner radius
- Issue#575handsomematt2023-12-12 17:27Playermodel ragdoll gets hidden before it should.
- Issue#323handsomematt2023-12-12 17:26UI: Flex panel children aren't displayed normally but correctly when console is open
- Issue#314handsomematt2023-12-12 17:25Inherited [Event] methods are ignored by the event system
- Issue#606handsomematt2023-12-12 17:24HUD doesn't render in VR
- Issue comment#4161yuberee2023-12-12 17:05Shift+Click selecting multiple objects inside of the Scene Hierarchy doesn't work when original selection is out of view
- Issue#4161yuberee2023-12-12 17:05Shift+Click selecting multiple objects inside of the Scene Hierarchy doesn't work when original selection is out of view
- Issue#2178garrynewman2023-12-12 17:00Add more QT Input functionality
- Issue#1546garrynewman2023-12-12 16:58World space -> Viewmodel space
- Issue#4152garrynewman2023-12-12 16:57NRE When right clicking on a new scene.
- Issue#4154garrynewman2023-12-12 16:57`SceneTraceResult.Hitbox` always return null
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 7 stars here means stars gained during the window, not the repo's star count.