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3D & AR SDK for Android, iOS, Web, Desktop, TV, Flutter, React Native — Jetpack Compose, SwiftUI, Filament, RealityKit, WebXR

active 2026-03-252026-08-23 (UTC)

Complete coverage26,525 / 26,525 hourly files (100%) · 2 absent upstream2023-08-152026-08-24 (UTC)
Events
2.5K
Pushes
1.1K
Pull requests
162
Issues
254
Stars
11
Forks
1

Activity over time

Daily event counts in the loaded window

Line chart, 152 days from 2026-03-25 to 2026-08-23. Pushes: 1,055 total, peak 65 in a day. Pull requests: 162 total, peak 24 in a day. Issues: 254 total, peak 47 in a day. Comments: 54 total, peak 5 in a day. Stars: 11 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
thomas-gorisse88752011129
ThomasGorisse5845193516
dependabot[bot]3616164
github-actions[bot]9002
hannesa22002
bahaaaldin2142000
imbears1000
zuhriddinjon1000
voliohungvv1000
shrigshreeshant1001
sceneview-feedback[bot]1000

Recent activity

Latest issues, pull requests and releases

  • Pull request#3189ThomasGorisse2026-08-15 00:51
  • Issue#3086ThomasGorisse2026-08-10 11:34
    React Native iOS: SceneView.onTap is unverified — measure it on a simulator
  • Issue comment#3045ThomasGorisse2026-08-07 20:40
    Flutter iOS onTap: picking is broken in the PlatformView only — native ios-demo hit-tests correctly
  • Issue comment#3027github-actions[bot]2026-08-06 18:50
    feat(ios): a shared @objc UIView wrapper, and a camera that reports back (#894)
  • Issue comment#2899ThomasGorisse2026-08-05 16:20
    App Store listing drift detected — since 2026-07-24
  • Issue#2966ThomasGorisse2026-08-01 21:46
    ios-demo: AR placement demos ignore the slug's scaleToUnits, and credit the streamed author next to a fallback
  • Issue#2759ThomasGorisse2026-07-21 16:17
    ci(docs): compile the Kotlin snippets in llms.txt + agent-skill references — make AI-first doc drift a deterministic CI red
  • Pull request#2815ThomasGorisse2026-07-20 21:36
  • Issue comment#2690ThomasGorisse2026-07-12 17:16
    fix(arsceneview): PlacementScene enforces one shadow receiver per plane + doc sweep (#2657 follow-up)
  • Issue comment#2584ThomasGorisse2026-07-04 00:37
    feat(demo): TapToPlaceArSession runs the full Sprint-1 stack — guide + smoothed reticle + grounded shadows (#2241 PR 5/6)
  • Issue comment#2582ThomasGorisse2026-07-03 22:51
    feat(arsceneview): PlacementReticle — depth-capable, slerp-smoothed AR placement cursor (#2241 PR 4/6)
  • Issue#2568ThomasGorisse2026-07-03 20:32
    chore(website): code hygiene — console noise, dead CSS, duplicate hidden hamburger, missing lang, dup scroll-reveal
  • Issue comment#2288github-actions[bot]2026-06-28 10:07
    Daily maintenance digest
  • Issue#1364github-actions[bot]2026-06-22 12:59
    iOS: ImmersiveSpace demo in samples/ios-demo validating the visionOS skybox (#1235 follow-up)
  • Pull request#2539ThomasGorisse2026-06-15 23:12
  • Pull request#2515ThomasGorisse2026-06-11 20:50
  • Issue#2504ThomasGorisse2026-06-11 20:00
    perf(arsceneview): deferred hot-path re-grade items from #2370 — AR6/AR9/AR10/AR11/AR13/I8 + SV13/Earcut/NodeAnimationDelegate code-debt
  • Issue comment#1874ThomasGorisse2026-06-10 17:03
    ar-depth-collider demo: balls spawn at AR-session origin → invisible if user has moved before tapping Drop
  • Issue#2457ThomasGorisse2026-06-08 15:49
    audit: Filament resource lifecycle/disposal (2026-06)
  • Issue#2409ThomasGorisse2026-06-06 12:46
    fix(sceneview-web): model-load catch has no error-induced render signal — stale canvas on render-gated viewer
  • Pull request#2441ThomasGorisse2026-06-06 11:23
  • Pull request#2437ThomasGorisse2026-06-06 11:16
  • Pull request#2434ThomasGorisse2026-06-06 10:24
  • Issue#2323ThomasGorisse2026-06-05 22:27
    test: 7 unified demos have no committed render-golden — DemoRenderingScreenshotTest silently assumeTrue-skips (visual-regression guard inert)
  • Issue#2402ThomasGorisse2026-06-05 22:19
    [audit] Unguarded native/async boundaries — JNI/alloc/lifecycle/error-signal cross-surface sweep

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 11 stars here means stars gained during the window, not the repo's star count.