A high-level Swift framework that simplifies working with GPU Metal Compute.
active 2024-08-03 → 2026-05-06 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 642 days from 2024-08-03 to 2026-05-06. Pushes: 93 total, peak 31 in a day. Pull requests: 3 total, peak 2 in a day. Issues: 11 total, peak 3 in a day. Comments: 11 total, peak 2 in a day. Stars: 48 total, peak 7 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| schwa | 111 | 93 | 2 | 8 |
| potmo | 5 | 0 | 1 | 2 |
| 95A31 | 1 | 0 | 0 | 0 |
| GeekAndDad | 1 | 0 | 0 | 1 |
Recent activity
Latest issues, pull requests and releases
- Issue comment#11schwa2026-01-20 05:09Add example showing how to use Compute with RealityKit and SwiftUI
- Issue comment#13schwa2025-07-09 16:24Example in readme doesn't compile, nor does it work correctly (solution inside)
- Issue#4schwa2025-07-09 16:20Generate & host docc documentation
- Issue#16schwa2025-07-09 16:14Stop relying on Any
- Issue comment#15schwa2025-07-09 16:06Cannot cache ShaderFunctions as UUID isn't persistent
- Issue comment#3schwa2025-03-12 05:28Examples/UnitTests unlikely to work on Intel
- Issue comment#3GeekAndDad2025-03-12 04:54Examples/UnitTests unlikely to work on Intel
- Issue comment#11schwa2024-09-16 23:32Add example showing how to use Compute with RealityKit and SwiftUI
- Issue comment#11schwa2024-09-16 23:29Add example showing how to use Compute with RealityKit and SwiftUI
- Issue comment#9potmo2024-09-15 12:38Examples of using Compute with RealityView and MetalView
- Issue comment#9potmo2024-09-15 12:11Examples of using Compute with RealityView and MetalView
- Pull request#11potmo2024-09-15 12:04
- Issue comment#10schwa2024-09-12 23:39C++ binding
- Issue#10schwa2024-09-12 23:39C++ binding
- Issue#1095A312024-09-12 21:40C++ binding
- Issue comment#8schwa2024-09-10 23:08Question about examples
- Issue#8potmo2024-09-10 22:26Question about examples
- Issue#7potmo2024-09-10 22:11Logging prevents capturing GPU workload
- Issue#5schwa2024-08-05 03:59Check for nonuniform threadgroup sizes
- Issue#4schwa2024-08-05 03:49Get docc working
- Issue#3schwa2024-08-05 03:48Examples/UnitTests unlikely to work on x86_64
- Issue#1schwa2024-08-04 07:20Backport to older Ones
- Pull request#2schwa2024-08-04 07:20
- Pull request#2schwa2024-08-04 07:18
- Issue#1schwa2024-08-03 20:56Backport to older Ones
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 48 stars here means stars gained during the window, not the repo's star count.