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A system for efficiently building 3D scenes in Godot

active 2024-03-232025-06-07 (UTC)

Complete coverage26,421 / 26,421 hourly files (100%) · 2 absent upstream2023-08-152026-08-19 (UTC)
Events
404
Pushes
80
Pull requests
12
Issues
60
Stars
174
Forks
11

Activity over time

Daily event counts in the loaded window

Line chart, 442 days from 2024-03-23 to 2025-06-07. Pushes: 80 total, peak 6 in a day. Pull requests: 12 total, peak 4 in a day. Issues: 60 total, peak 7 in a day. Comments: 50 total, peak 10 in a day. Stars: 174 total, peak 6 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
sci-comp16579533
d1ret6005
beef3315001
TranquilMarmot5032
piszczuu4002
smedelyan3002
sc0ttj2001
myboyLLL2001
AzuWo-MN2020
Puklinae2001
guicattani1010
soma-code1000
Zondartul1000

Recent activity

Latest issues, pull requests and releases

  • Issue comment#37sci-comp2025-06-07 14:38
    Godot not recognising Scene Builder as valid plugin
  • Issue#37soma-code2025-06-07 13:04
    Godot not recognising Scene Builder as valid plugin
  • Issue comment#36sci-comp2025-06-07 11:23
    Error: Failed to update world 3d
  • Releasesci-comp2025-06-07 11:21
    v0.1.5
  • Issue comment#36piszczuu2025-06-07 07:24
    Error: Failed to update world 3d
  • Issue comment#34sci-comp2025-06-05 16:20
    Bugs in the undo stack (will cause data loss with Terrain3D in use)
  • Issue#36piszczuu2025-06-04 22:57
    Error: Failed to update world 3d
  • Issue comment#35piszczuu2025-06-02 11:17
    Problem with latest version ('I beg someone fix this, I'm in total need of this plugin')
  • Issue comment#35sci-comp2025-06-02 10:44
    Problem with latest version ('I beg someone fix this, I'm in total need of this plugin')
  • Issue#35piszczuu2025-06-01 08:03
    Problem with latest version
  • Issue#34sci-comp2025-05-21 07:43
    There's some sort of conflict with Terrain3D related to the undo stack
  • Issue comment#30sci-comp2025-05-12 22:07
    Cannot move objects: "Cannot call method "intersect_ray" on a null value"
  • Issue#30sci-comp2025-05-12 22:07
    Cannot move objects: "Cannot call method "intersect_ray" on a null value"
  • Issue comment#30d1ret2025-05-12 22:05
    Cannot move objects: "Cannot call method "intersect_ray" on a null value"
  • Issue comment#30d1ret2025-05-12 20:56
    Cannot move objects: "Cannot call method "intersect_ray" on a null value"
  • Issue comment#30d1ret2025-05-12 16:33
    Cannot move objects: "Cannot call method "intersect_ray" on a null value"
  • Issue comment#30sci-comp2025-05-12 16:13
    Cannot move objects: "Cannot call method "intersect_ray" on a null value"
  • Releasesci-comp2025-05-12 16:12
    v0.1.4
  • Issue comment#30d1ret2025-05-12 15:02
    Cannot move objects: "Cannot call method "intersect_ray" on a null value"
  • Issue comment#30d1ret2025-05-12 09:26
    Cannot move objects: "Cannot call method "intersect_ray" on a null value"
  • Issue comment#30sci-comp2025-05-12 05:10
    Cannot move objects: "Cannot call method "intersect_ray" on a null value"
  • Issue comment#33sci-comp2025-05-12 04:49
    Add ability to select a parent node when placing scenes
  • Pull request#33sci-comp2025-05-12 04:46
  • Pull request#32sci-comp2025-05-12 00:13
  • Issue comment#32sci-comp2025-05-12 00:12
    Fix SceneBuilderToolbox not being referenced properly in a few spots

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 174 stars here means stars gained during the window, not the repo's star count.