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C# · active 2024-02-19 → 2026-07-04 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 867 days from 2024-02-19 to 2026-07-04. Pushes: 43 total, peak 6 in a day. Pull requests: 1 total, peak 1 in a day. Issues: 14 total, peak 2 in a day. Comments: 10 total, peak 3 in a day. Stars: 102 total, peak 12 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
Recent activity
Latest issues, pull requests and releases
- Issue comment#10seep2025-09-10 02:38Do you have any plans to make it usable with il2cpp?
- Issue#7seep2025-09-08 04:21Mesh Collider with a custom mesh causes a crash
- Issue#12QQ12734596932025-09-02 08:45An exception will be thrown when the number of objects is approximately 400
- Issue#12QQ12734596932025-09-02 08:42An exception will be thrown when the number of objects is approximately 400
- Issue comment#10NicoIer2025-07-09 07:48Do you have any plans to make it usable with il2cpp?
- Pull request#11NicoIer2025-06-05 03:45
- Issue#10RomanZhu2025-06-02 19:15Do you have any plans to make it usable with il2cpp?
- Issue#9NicoIer2025-05-07 03:28IOS Support?
- Issue#8lizhug2025-04-23 23:36can i use VehicleConstraint
- Issue#8lizhug2025-04-20 22:56can i use VehicleConstraint
- Issue comment#7seep2025-04-12 00:03Mesh Collider with a custom mesh causes a crash
- Issue comment#5seep2024-09-02 17:58Improve samples in unity package manager
- Issue#5seep2024-09-02 17:58Improve samples in unity package manager
- Issue comment#5shiena2024-09-02 17:39Improve samples in unity package manager
- Issue comment#4shiena2024-09-02 17:31Jolt.Samples/Scenes/Mesh.unity crash
- Issue#5shiena2024-09-01 06:55Improve samples in unity package manager
- Issue#4shiena2024-09-01 06:49Jolt.Samples/Scenes/Mesh.unity crash
- Issue#1seep2024-04-18 01:03Can't seem to use this
- Issue comment#3seep2024-04-18 01:03Thank you very much for your efforts, thank you! I found a mistake
- Issue#3seep2024-04-18 01:03Thank you very much for your efforts, thank you! I found a mistake
- Issue comment#3QQ12734596932024-04-06 01:03Thank you very much for your efforts, thank you! I found a mistake
- Issue comment#3QQ12734596932024-04-06 01:03Thank you very much for your efforts, thank you! I found a mistake
- Issue comment#3QQ12734596932024-04-06 00:41Thank you very much for your efforts, thank you! I found a mistake
- Issue#3QQ12734596932024-04-06 00:11Thank you very much for your efforts, thank you! I found a mistake
- Issue#2cmadh2024-03-20 23:34Missing License
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 102 stars here means stars gained during the window, not the repo's star count.