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C# · active 2024-02-192026-07-04 (UTC)

Partial coverage20,540 / 26,296 hourly files (78%) · 2 absent upstream · 5,753 failed, retryable2023-08-152026-08-14 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
193
Pushes
43
Pull requests
1
Issues
14
Stars
102
Forks
15

Activity over time

Daily event counts in the loaded window

Line chart, 867 days from 2024-02-19 to 2026-07-04. Pushes: 43 total, peak 6 in a day. Pull requests: 1 total, peak 1 in a day. Issues: 14 total, peak 2 in a day. Comments: 10 total, peak 3 in a day. Stars: 102 total, peak 12 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
seep514304
QQ12734596936003
shiena4002
NicoIer3011
lizhug2000
RomanZhu1000
cmadh1000

Recent activity

Latest issues, pull requests and releases

  • Issue comment#10seep2025-09-10 02:38
    Do you have any plans to make it usable with il2cpp?
  • Issue#7seep2025-09-08 04:21
    Mesh Collider with a custom mesh causes a crash
  • Issue#12QQ12734596932025-09-02 08:45
    An exception will be thrown when the number of objects is approximately 400
  • Issue#12QQ12734596932025-09-02 08:42
    An exception will be thrown when the number of objects is approximately 400
  • Issue comment#10NicoIer2025-07-09 07:48
    Do you have any plans to make it usable with il2cpp?
  • Pull request#11NicoIer2025-06-05 03:45
  • Issue#10RomanZhu2025-06-02 19:15
    Do you have any plans to make it usable with il2cpp?
  • Issue#9NicoIer2025-05-07 03:28
    IOS Support?
  • Issue#8lizhug2025-04-23 23:36
    can i use VehicleConstraint
  • Issue#8lizhug2025-04-20 22:56
    can i use VehicleConstraint
  • Issue comment#7seep2025-04-12 00:03
    Mesh Collider with a custom mesh causes a crash
  • Issue comment#5seep2024-09-02 17:58
    Improve samples in unity package manager
  • Issue#5seep2024-09-02 17:58
    Improve samples in unity package manager
  • Issue comment#5shiena2024-09-02 17:39
    Improve samples in unity package manager
  • Issue comment#4shiena2024-09-02 17:31
    Jolt.Samples/Scenes/Mesh.unity crash
  • Issue#5shiena2024-09-01 06:55
    Improve samples in unity package manager
  • Issue#4shiena2024-09-01 06:49
    Jolt.Samples/Scenes/Mesh.unity crash
  • Issue#1seep2024-04-18 01:03
    Can't seem to use this
  • Issue comment#3seep2024-04-18 01:03
    Thank you very much for your efforts, thank you! I found a mistake
  • Issue#3seep2024-04-18 01:03
    Thank you very much for your efforts, thank you! I found a mistake
  • Issue comment#3QQ12734596932024-04-06 01:03
    Thank you very much for your efforts, thank you! I found a mistake
  • Issue comment#3QQ12734596932024-04-06 01:03
    Thank you very much for your efforts, thank you! I found a mistake
  • Issue comment#3QQ12734596932024-04-06 00:41
    Thank you very much for your efforts, thank you! I found a mistake
  • Issue#3QQ12734596932024-04-06 00:11
    Thank you very much for your efforts, thank you! I found a mistake
  • Issue#2cmadh2024-03-20 23:34
    Missing License

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 102 stars here means stars gained during the window, not the repo's star count.