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shamim-akhtar/tutorial-pathfinding

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In this tutorial, we will implement a generic pathfinder in Unity using C#. We will approach the tutorial from a basic 2D grid-based pathfinding to a more robust generic pathfinder that we can use for a graph-based data structure. We will then apply our pathfinder to a variety of pathfinding problems.

active 2023-09-01 → 2025-02-27 (UTC)

Complete coverage28,465 / 28,465 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-11-13 (UTC)
Events
30
Pushes
14
Pull requests
1
Issues
0
Stars
6
Forks
3

Activity over time

Daily event counts in the loaded window

Line chart, 546 days from 2023-09-01 to 2025-02-27. Pushes: 14 total, peak 5 in a day. Pull requests: 1 total, peak 1 in a day. Issues: 0 total, peak 0 in a day. Comments: 0 total, peak 0 in a day. Stars: 6 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
shamim-akhtar151410

Recent activity

Latest issues, pull requests and releases

  • Pull request#6shamim-akhtar2024-03-11 13:59

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 6 stars here means stars gained during the window, not the repo's star count.