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CLI to build and upload Godot games to the App Store and Google Play - no Xcode or Android Studio required.

active 2025-04-162026-08-05 (UTC)

Partial coverage11,441 / 12,380 hourly files (92%) · 2 absent upstream · 937 failed, retryable2025-03-132026-08-10 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
792
Pushes
203
Pull requests
106
Issues
67
Stars
127
Forks
1

Activity over time

Daily event counts in the loaded window

Line chart, 477 days from 2025-04-16 to 2026-08-05. Pushes: 203 total, peak 9 in a day. Pull requests: 106 total, peak 11 in a day. Issues: 67 total, peak 4 in a day. Comments: 105 total, peak 15 in a day. Stars: 127 total, peak 7 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
madebydavid3891886170
Copilot5951320
dependabot[bot]230230
jamiel6113
github-actions[bot]2200
tolik5181000

Recent activity

Latest issues, pull requests and releases

  • Pull request#207dependabot[bot]2026-05-24 12:32
  • Pull request#200madebydavid2026-05-02 14:17
  • Releasegithub-actions[bot]2026-05-02 11:34
    v0.1.51
  • Issue#199madebydavid2026-05-02 11:27
    Provide a way to view the full real-time build logs in the android wizard
  • Issue#199madebydavid2026-05-02 11:27
    Provide a way to view the full real-time build logs in the android wizard
  • Issue comment#191madebydavid2026-05-02 10:29
    bug: EventEmitter warning after running `shipthis game wizard ios`
  • Issue#189madebydavid2026-04-16 14:41
    bug: wizard did not add self as tester - and running `shipthis game ios app addTester --self` also not effective
  • Issue comment#188madebydavid2026-04-16 13:41
    fix: iOS wizard skips apiKey/certificate creation when only inactive credentials exist
  • Issue#137madebydavid2026-03-29 11:35
    feature: exclude the "android" dir when uploading for a job with the platform set to "ios"
  • Pull request#172madebydavid2026-03-13 11:29
  • Issue#171madebydavid2026-03-13 10:57
    bug: creating a Godot 3 game shows error
  • Pull request#167dependabot[bot]2026-02-28 18:16
  • Pull request#167dependabot[bot]2026-02-28 18:16
  • Pull request#166dependabot[bot]2026-02-28 18:13
  • Pull request#166dependabot[bot]2026-02-28 18:13
  • Pull request#166dependabot[bot]2026-02-28 18:13
  • Pull request#166dependabot[bot]2026-02-28 18:13
  • Pull request#164madebydavid2026-02-28 18:11
  • Issue comment#164Copilot2026-02-28 18:08
    feature: updated entitlement/capabilities parsing from export_presets.cfg and sync with Apple portal
  • Pull request#165Copilot2026-02-28 18:08
  • Pull request#165Copilot2026-02-28 18:08
  • Pull request#164madebydavid2026-02-28 16:59
  • Issue comment#163madebydavid2026-02-28 15:39
    feature: support the additional entitlement / capabilities
  • Issue#163madebydavid2026-02-28 15:07
    feature: support the additional entitlement / capabilities
  • Pull request#159dependabot[bot]2026-02-21 18:27

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 127 stars here means stars gained during the window, not the repo's star count.