Houdini Engine for Unity
active 2023-08-20 → 2026-07-15 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 1061 days from 2023-08-20 to 2026-07-15. Pushes: 16 total, peak 2 in a day. Pull requests: 5 total, peak 2 in a day. Issues: 6 total, peak 3 in a day. Comments: 6 total, peak 5 in a day. Stars: 25 total, peak 2 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| SideEffectsDev | 15 | 15 | 0 | 0 |
| dpernuit | 11 | 1 | 2 | 5 |
| seedzy | 1 | 0 | 0 | 0 |
| bitreal | 1 | 0 | 1 | 0 |
| HeadshotsOps | 1 | 0 | 1 | 0 |
| Charlie-Steer | 1 | 0 | 0 | 0 |
| atcarter714 | 1 | 0 | 1 | 0 |
| jakub-czulada | 1 | 0 | 0 | 1 |
| walterlow | 1 | 0 | 0 | 0 |
Recent activity
Latest issues, pull requests and releases
- Pull request#37HeadshotsOps2025-12-06 12:12
- Pull request#36atcarter7142025-11-26 21:47
- Pull request#34bitreal2025-10-26 18:12
- Issue#33seedzy2025-05-08 04:56The latest Houdini plugin displays version 21.314, but to my knowledge version 21 hasn't been officially released yet. Could there possibly be an incorrect file upload? Would you please verify if this might be a versioning error?
- Releasedpernuit2025-05-02 20:47Houdini 20.5.584
- Issue comment#20dpernuit2024-10-11 17:20Add missing meta files.
- Pull request#20dpernuit2024-10-11 17:19
- Issue comment#28dpernuit2024-10-11 17:16don't get part name every time when iterating over old parts when updating geonode
- Pull request#28dpernuit2024-10-11 17:16
- Issue comment#29dpernuit2024-10-11 17:15Typo in HEU_Parameters causing null reference exception ?
- Issue#29dpernuit2024-10-11 17:15Typo in HEU_Parameters causing null reference exception ?
- Issue comment#24dpernuit2024-10-11 17:14HDRP Terrain Detail
- Issue#24dpernuit2024-10-11 17:14HDRP Terrain Detail
- Issue comment#13dpernuit2024-10-11 17:14The register input interface priority work correct?
- Issue#13dpernuit2024-10-11 17:14The register input interface priority work correct?
- Issue#31walterlow2024-03-06 05:10PDG problems with H20 plugin
- Issue comment#26jakub-czulada2023-09-01 09:48HEU_InputNode serialization of prefab child/ sub gameobjects in scene breaking when child/sub objects have the same name
- Issue#30Charlie-Steer2023-08-22 02:34"Sync Viewport" not working.
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 25 stars here means stars gained during the window, not the repo's star count.