Internal API resolver for IL2CPP Unity.
C++ · active 2023-08-15 → 2026-04-07 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 967 days from 2023-08-15 to 2026-04-07. Pushes: 12 total, peak 3 in a day. Pull requests: 9 total, peak 2 in a day. Issues: 48 total, peak 4 in a day. Comments: 69 total, peak 5 in a day. Stars: 247 total, peak 4 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| extremeblackliu | 39 | 7 | 1 | 25 |
| sneakyevil | 14 | 5 | 3 | 5 |
| Shillersan | 10 | 0 | 0 | 5 |
| svorogaze | 9 | 0 | 0 | 5 |
| SVO-ARBUZ | 8 | 0 | 0 | 3 |
| Patrick-van-Halm | 7 | 0 | 0 | 7 |
| zxcbelaz | 6 | 0 | 0 | 2 |
| UguAga123456 | 4 | 0 | 0 | 2 |
| akchama | 4 | 0 | 2 | 1 |
| lyxgitgo | 3 | 0 | 0 | 0 |
| SandFoxy | 3 | 0 | 0 | 1 |
| 0NullBit0 | 3 | 0 | 0 | 1 |
| gobboo | 3 | 0 | 0 | 1 |
| tikkamasala | 3 | 0 | 0 | 2 |
| TobiichiOrigamis | 2 | 0 | 0 | 2 |
| fedes1to | 2 | 0 | 1 | 1 |
| evoredact | 1 | 0 | 0 | 0 |
| RaidenRespawnStaff | 1 | 0 | 0 | 0 |
| DarknessSoulYouTube | 1 | 0 | 0 | 1 |
| hellotheresanta | 1 | 0 | 0 | 0 |
Recent activity
Latest issues, pull requests and releases
- Pull request#71Kol0vratT2026-02-03 15:52
- Issue#69imosyx2025-12-13 05:18Game crash on GetGameObject and GetTransform
- Issue comment#67tikkamasala2025-06-23 01:17IL2CPP::Callback::Initialize crashes on UnityEngine.GameObject::GetComponentsInternal call (Unity 6000.0.41f1)
- Issue comment#67TobiichiOrigamis2025-06-22 07:22IL2CPP::Callback::Initialize crashes on UnityEngine.GameObject::GetComponentsInternal call (Unity 6000.0.41f1)
- Issue comment#67TobiichiOrigamis2025-06-22 04:44IL2CPP::Callback::Initialize crashes on UnityEngine.GameObject::GetComponentsInternal call (Unity 6000.0.41f1)
- Issue comment#63tikkamasala2025-04-16 15:23Why header only
- Issue#67tikkamasala2025-04-07 16:26IL2CPP::Callback::Initialize crashes on UnityEngine.GameObject::GetComponentsInternal call (Unity 6000.0.41f1)
- Issue comment#44FroggerHH2025-02-28 23:53Crash on GetTransform
- Issue#66TJGTA32025-01-23 21:40Getting class reference from static class property
- Issue#65kzu4042025-01-21 00:00UnmanagedCallersOnly method from managed code.
- Issue#630NullBit02024-12-31 20:08Why header only
- Issue comment#630NullBit02024-12-31 19:55Why header only
- Issue comment#63TrippleAWap2024-12-31 14:38Why header only
- Issue comment#62NoKlyf242024-12-14 21:42How to call a Generic Functions
- Issue#64RaidenRespawnStaff2024-12-03 04:41How do i get field value
- Issue#630NullBit02024-11-16 14:48Why header only
- Issue#59lyxgitgo2024-11-14 03:53Issuse with ->FetchMethods(&methods);
- Issue#62lyxgitgo2024-11-14 03:51How to call a Generic Functions
- Issue#61PetrSeifert2024-10-27 18:02Crash on calling IL2CPP::Callback::Initialize();
- Issue comment#60SVO-ARBUZ2024-10-03 12:08how to find classes that are not in the main unity dll
- Issue#60SVO-ARBUZ2024-09-26 20:40how to find classes that are not in the main dll
- Issue comment#58extremeblackliu2024-08-28 00:58(question) how can i change texture of material to my texture loaded from .png file
- Issue comment#58SVO-ARBUZ2024-08-28 00:14(question) how can i change texture of material to my texture loaded from .png file
- Issue comment#58extremeblackliu2024-08-27 09:26(question) how can i change texture of material to my texture loaded from .png file
- Issue comment#58SVO-ARBUZ2024-08-25 23:14(question) how can i change texture of material to my texture loaded from .png file
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 247 stars here means stars gained during the window, not the repo's star count.