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pygame project

active 2024-11-102024-12-11 (UTC)

Complete coverage26,451 / 26,451 hourly files (100%) · 2 absent upstream2023-08-152026-08-21 (UTC)
Events
15
Pushes
3
Pull requests
2
Issues
4
Stars
0
Forks
2

Activity over time

Daily event counts in the loaded window

Line chart, 32 days from 2024-11-10 to 2024-12-11. Pushes: 3 total, peak 2 in a day. Pull requests: 2 total, peak 2 in a day. Issues: 4 total, peak 2 in a day. Comments: 1 total, peak 1 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
snughnu9311
SeungminOh9111010

Recent activity

Latest issues, pull requests and releases

  • Issue#2snughnu2024-12-11 11:44
    [Feat] 선택-빨간색 공 아이템을 패들이 먹으면 패들에서 공 하나 추가로 발사
  • Issue#1snughnu2024-12-11 11:43
    [Feat] 공통-블록을 깼을 때 확률성 아이템이 떨어지는 기능을 구현한다.
  • Pull request#3snughnu2024-12-11 11:43
  • Issue comment#3snughnu2024-12-11 11:43
    [Feat] 블록을 깨면 20%확률로 랜덤한 색의 아이템이 떨어지고 빨간색 아이템을 먹을 경우 노란색 공 하나 추가로 발사
  • Pull request#3SeungminOh9112024-12-11 11:33
  • Issue#2snughnu2024-12-09 14:04
    [Feat] 선택-빨간색 공 아이템을 패들이 먹으면 패들에서 공 하나 추가로 발사
  • Issue#1snughnu2024-12-09 13:59
    [Feat] 공통-블록을 깼을 때 확률성 아이템이 떨어지는 기능을 구현한다.

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.