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A tool for converting Xbox 360 shaders to HLSL.

active 2025-08-012025-10-19 (UTC)

Partial coverage12,410 / 14,119 hourly files (88%) · 2 absent upstream · 1,703 failed, retryable2024-12-302026-08-11 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
27
Pushes
6
Pull requests
9
Issues
0
Stars
3
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 80 days from 2025-08-01 to 2025-10-19. Pushes: 6 total, peak 2 in a day. Pull requests: 9 total, peak 2 in a day. Issues: 0 total, peak 0 in a day. Comments: 2 total, peak 2 in a day. Stars: 3 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
IsaacMarovitz12531
squidbus9161

Recent activity

Latest issues, pull requests and releases

  • Pull request#13IsaacMarovitz2025-09-21 01:30
  • Pull request#13squidbus2025-09-21 00:54
  • Pull request#12squidbus2025-08-14 21:39
  • Pull request#11squidbus2025-08-10 00:12
  • Pull request#11squidbus2025-08-10 00:12
  • Pull request#10IsaacMarovitz2025-08-09 13:43
  • Pull request#9IsaacMarovitz2025-08-09 10:53
  • Pull request#8squidbus2025-08-01 07:24
  • Pull request#7squidbus2025-08-01 01:24

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 3 stars here means stars gained during the window, not the repo's star count.