🎮 TypeScript game numeric engine for RPG & strategy games. Zero dependencies, type-safe formula parsing, battle system simulation, and expression evaluation. 基于 TypeScript 的游戏数值引擎,专为 RPG 和策略游戏设计。零依赖、类型安全的公式解析、战斗系统模拟和表达式计算。
active 2025-11-20 → 2026-05-27 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 189 days from 2025-11-20 to 2026-05-27. Pushes: 27 total, peak 6 in a day. Pull requests: 5 total, peak 2 in a day. Issues: 8 total, peak 3 in a day. Comments: 5 total, peak 2 in a day. Stars: 377 total, peak 54 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| JYsoon | 35 | 27 | 0 | 6 |
| GameLooks | 3 | 0 | 3 | 0 |
| Mexicoco | 2 | 0 | 0 | 0 |
| kaolayu | 2 | 0 | 2 | 0 |
| FinClipper | 2 | 0 | 0 | 0 |
| SINOVACO | 1 | 0 | 0 | 0 |
| DeanLJY | 1 | 0 | 0 | 0 |
| Monpolymet | 1 | 0 | 0 | 0 |
Recent activity
Latest issues, pull requests and releases
- Pull request#17GameLooks2025-12-30 02:15
- Pull request#16GameLooks2025-12-29 07:15
- Issue comment#14JYsoon2025-12-29 07:13Formula validation API with detailed error messages
- Pull request#16GameLooks2025-12-29 06:19
- Issue#13SINOVACO2025-12-29 03:44[Feature Request] Built-in performance profiling for formula evaluation
- Issue#12Monpolymet2025-12-27 03:09Add integration tests for EventManager (Eve) system
- Issue comment#11JYsoon2025-12-26 06:49Architecture: Decouple global state from fx singleton
- Issue#11DeanLJY2025-12-25 02:36Architecture: Decouple global state from fx singleton
- Issue#10FinClipper2025-12-24 16:54Refactoring: Split BasicBody.ts into focused modules
- Issue#10FinClipper2025-12-24 16:54Refactoring: Split BasicBody.ts into focused modules
- Pull request#9kaolayu2025-12-21 02:12
- Pull request#9kaolayu2025-12-21 02:09
- Issue comment#8JYsoon2025-12-19 05:44Internationalization / i18n: Externalize hardcoded Chinese strings
- Issue#5Mexicoco2025-12-17 15:42Feature Request: Implement structured logging system
- Issue#5Mexicoco2025-12-17 15:42Feature Request: Implement structured logging system
- Issue comment#4JYsoon2025-12-17 06:16Type Safety: Eliminate `any` types throughout codebase
- Issue#3JYsoon2025-12-17 03:46Bug: `isNumber(null)` incorrectly returns `true`
- Issue comment#3JYsoon2025-12-17 03:46Bug: `isNumber(null)` incorrectly returns `true`
- Releasekaolayu2025-11-27 02:14v2.0.0
- ReleaseJYsoon2025-11-20 06:29v2.0.0
- ReleaseJYsoon2025-11-20 06:07v2.0.0
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 377 stars here means stars gained during the window, not the repo's star count.