application to play set in single or multi player mode
active 2025-10-19 → 2026-03-08 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 141 days from 2025-10-19 to 2026-03-08. Pushes: 0 total, peak 0 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 44 total, peak 16 in a day. Comments: 14 total, peak 2 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
Recent activity
Latest issues, pull requests and releases
- Issue#28Hsb5112026-03-08 12:44In parallel mode, the same turn cannot be uploaded twice
- Issue#28Hsb5112026-03-08 12:44In parallel mode, the same turn cannot be uploaded twice
- Issue#28Hsb5112026-03-08 12:43In parallel mode, the same turn cannot be uploaded twice
- Issue comment#20Hsb5112026-01-08 13:56Agree teams data format between server and client
- Issue comment#13Hsb5112025-12-28 11:30Parallel run with link invite
- Issue comment#13tsouche2025-12-24 15:23Parallel run with link invite
- Issue#24Hsb5112025-12-21 16:39Allow the user to create a new game even if there is an active one
- Issue#22Hsb5112025-12-21 16:28Display timer
- Issue comment#23Hsb5112025-12-08 15:24Player should be able to play without an account
- Issue#23souchel2025-12-07 20:29Player should be able to play without an account
- Issue#23souchel2025-12-07 20:29Player should be able to play without an account
- Issue#6Hsb5112025-12-07 20:22Agree data model to store a whole game (on-going and completed)
- Issue#6Hsb5112025-12-07 20:22Agree data model to store a whole game (on-going and completed)
- Issue#6Hsb5112025-12-07 20:22Agree data model to store a whole game (on-going and completed)
- Issue#3Hsb5112025-12-07 20:22Split of game logic between front and back
- Issue#3Hsb5112025-12-07 20:22Split of game logic between front and back
- Issue#3Hsb5112025-12-07 20:22Split of game logic between front and back
- Issue#5Hsb5112025-12-07 20:22define the backend API (swagger)
- Issue#5Hsb5112025-12-07 20:22define the backend API (swagger)
- Issue#9Hsb5112025-12-07 20:21Add logic to detect sets
- Issue#19Hsb5112025-12-07 20:20players data format between server and client
- Issue#7Hsb5112025-12-07 20:20Card deck generation
- Issue#7Hsb5112025-12-07 20:20Card deck generation
- Issue#19Hsb5112025-12-07 20:20players data format between server and client
- Issue#22souchel2025-12-07 20:13Display timer
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.