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Cocos Creator is a complete package of game development tools and workflow, including a game engine, resource management, scene editing, game preview, debug and publish one project to multiple platforms.

active 2023-08-162025-12-31 (UTC)

Complete coverage26,379 / 26,379 hourly files (100%) · 2 absent upstream2023-08-152026-08-18 (UTC)
Events
902
Pushes
404
Pull requests
42
Issues
0
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 869 days from 2023-08-16 to 2025-12-31. Pushes: 404 total, peak 17 in a day. Pull requests: 42 total, peak 3 in a day. Issues: 0 total, peak 0 in a day. Comments: 37 total, peak 3 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
star-e431404180
github-actions[bot]360036
GengineJS230221
hana-alice2020

Recent activity

Latest issues, pull requests and releases

  • Pull request#171star-e2024-10-14 02:42
  • Issue comment#186github-actions[bot]2024-07-19 11:47
    Add cube reflectionprobe
  • Pull request#186star-e2024-07-19 11:39
  • Issue comment#186github-actions[bot]2024-07-19 11:03
    Add cube reflectionprobe
  • Pull request#186GengineJS2024-07-19 10:55
  • Issue comment#185github-actions[bot]2023-11-08 02:19
    Fix planar shadow
  • Pull request#185star-e2023-11-08 02:13
  • Issue comment#185github-actions[bot]2023-11-07 08:12
    Fix planar shadow
  • Pull request#185GengineJS2023-11-07 08:03
  • Issue comment#184github-actions[bot]2023-11-06 10:32
    Fix shadowmap flickering problem with multiple light sources
  • Pull request#184star-e2023-11-06 10:25
  • Issue comment#184github-actions[bot]2023-11-06 09:40
    Fix shadowmap flickering problem with multiple light sources
  • Pull request#184GengineJS2023-11-06 09:31
  • Issue comment#183github-actions[bot]2023-11-02 03:06
    Update instancing
  • Pull request#183star-e2023-11-02 03:00
  • Issue comment#183github-actions[bot]2023-11-02 03:00
    Update instancing
  • Pull request#183GengineJS2023-11-02 02:49
  • Issue comment#182github-actions[bot]2023-10-31 03:47
    Solve the problem that only one light source is effective in the case of multiple light sources
  • Issue comment#182github-actions[bot]2023-10-31 03:43
    Solve the problem that only one light source is effective in the case of multiple light sources
  • Pull request#182star-e2023-10-31 03:40
  • Pull request#182GengineJS2023-10-31 03:35
  • Issue comment#181github-actions[bot]2023-10-30 01:23
    [Add] lightbounds pool
  • Pull request#181star-e2023-10-30 01:16
  • Issue comment#181github-actions[bot]2023-10-27 08:28
    [Add] lightbounds pool
  • Pull request#181GengineJS2023-10-27 08:19

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.