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Python/PyGame clone of the Berzerk arcade game

active 2025-02-132025-04-05 (UTC)

Complete coverage26,488 / 26,488 hourly files (100%) · 2 absent upstream2023-08-152026-08-22 (UTC)
Events
94
Pushes
25
Pull requests
0
Issues
41
Stars
4
Forks
1

Activity over time

Daily event counts in the loaded window

Line chart, 52 days from 2025-02-13 to 2025-04-05. Pushes: 25 total, peak 4 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 41 total, peak 21 in a day. Comments: 23 total, peak 5 in a day. Stars: 4 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
starwindz8925023

Recent activity

Latest issues, pull requests and releases

  • Issue comment#30starwindz2025-02-27 11:00
    fixing and improving robots behaviors
  • Issue comment#28starwindz2025-02-27 02:19
    the sizes and colors of sprites, wall and etc between arcade and Python version are different
  • Issue#31starwindz2025-02-27 02:13
    deleted to prevent confusing
  • Issue comment#30starwindz2025-02-26 10:48
    fixing and improving robot -> player chasing algorithm
  • Issue#31starwindz2025-02-26 07:25
    fixing and improving robots behavior
  • Issue#30starwindz2025-02-26 04:45
    fixing and improving robot -> player chasing algorithm
  • Issue#29starwindz2025-02-23 05:00
    the voices of robots in Python version are different from those in arcade version
  • Issue#28starwindz2025-02-23 04:50
    the sizes and colors of sprites, wall and etc between the arcade and Python versions are different
  • Issue#22starwindz2025-02-23 04:40
    _deleted this issue for avoiding confusing_
  • Issue comment#18starwindz2025-02-22 10:55
    improving and adding options for Berzerk gameplay element
  • Issue comment#9starwindz2025-02-21 11:07
    sound samples of original arcade version need to be added
  • Issue#9starwindz2025-02-21 11:07
    sound samples of original arcade version need to be added
  • Issue comment#24starwindz2025-02-21 11:06
    standalone executable and installer
  • Issue comment#24starwindz2025-02-21 11:05
    standalone executable and installer
  • Issue comment#24starwindz2025-02-21 08:21
    standalone executable and installer
  • Issue comment#24starwindz2025-02-21 08:20
    standalone executable and installer
  • Issue#12starwindz2025-02-20 12:57
    on the game over screen, the left control key to start the next game is not recognized
  • Issue comment#8starwindz2025-02-20 12:16
    otto's bouncing movement not natural
  • Issue comment#7starwindz2025-02-20 12:16
    otto appears too early for each map
  • Issue comment#27starwindz2025-02-19 14:35
    displaying level number and number of destroyed robots on main game screen
  • Issue#27starwindz2025-02-19 14:35
    displaying level number and number of destroyed robots on main game screen
  • Issue comment#9starwindz2025-02-19 13:10
    sound samples of original arcade version need to be added
  • Issue comment#24starwindz2025-02-19 13:08
    standalone executable and installer
  • Issue#27starwindz2025-02-19 00:08
    adding level number and number of destroyed robots on main game screen
  • Issue comment#3starwindz2025-02-17 15:04
    sometimes "for obj in self.sprites:" error happens

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 4 stars here means stars gained during the window, not the repo's star count.