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active 2025-08-072026-08-14 (UTC)

Complete coverage26,625 / 26,625 hourly files (100%) · 2 absent upstream2023-08-152026-08-28 (UTC)
Events
1.7K
Pushes
424
Pull requests
259
Issues
137
Stars
12
Forks
4

Activity over time

Daily event counts in the loaded window

Line chart, 373 days from 2025-08-07 to 2026-08-14. Pushes: 424 total, peak 17 in a day. Pull requests: 259 total, peak 14 in a day. Issues: 137 total, peak 12 in a day. Comments: 366 total, peak 21 in a day. Stars: 12 total, peak 5 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
from2001772315207128
Copilot3343837159
claude[bot]519042
mhama497314
github-actions[bot]4734013
hacha311566
afjk7212
0suu6120
FrankieSchulte2020
styly-dev2110
chatgpt-codex-connector[bot]2002
DglyP1100
darataBOSS1100

Recent activity

Latest issues, pull requests and releases

  • Issue#484from20012026-07-03 23:39
    Object ownership claim is an unconditional steal; advertised ForceClaim/conflict resolution missing
  • Issue#484from20012026-07-03 23:39
    Object ownership claim is an unconditional steal; advertised ForceClaim/conflict resolution missing
  • Issue#483from20012026-07-03 23:39
    v8 control-lane deviceId auto-registers unknown clients, bypassing initial NV/object state sync
  • Issue#483from20012026-07-03 23:39
    v8 control-lane deviceId auto-registers unknown clients, bypassing initial NV/object state sync
  • Issue#480from20012026-07-03 23:39
    NetSyncObject cannot sync runtime-instantiated objects (editor-time IDs only, no spawn/despawn)
  • Issue#471from20012026-07-01 08:11
    Decide whether discovery should include the REST API port
  • Issue#461from20012026-06-08 20:43
    Remote avatar hands stuck near origin in hand-tracking mode — HandPoseNormalizer copies a same-named skeleton bone, not a HandVisualizer wrist
  • Releasegithub-actions[bot]2026-06-05 22:52
    v0.15.1
  • Issue#459from20012026-06-05 22:49
    Global Variables change notifications stop firing after loading multiple Additive Scenes (v0.15.0)
  • Issue comment#434from20012026-05-01 11:03
    Desk-mode locomotion (WASD / HMD stick) should move PhysicalPosition, not the XR Origin
  • Issue comment#423from20012026-04-26 09:49
    feat(BodyTransformSolver): drive from NetSyncAvatar, add groundCenter output
  • Issue#411from20012026-04-24 06:33
    Public Unity side APIs to convert the value between ClientNo and DeviceID
  • Issue#413from20012026-04-22 21:35
    NetSync Bandwidth Optimization for Large-Scale LBE XR
  • Issue comment#373from20012026-04-20 13:34
    feat: add NetSyncObject for arbitrary GameObject transform sync with ownership
  • Pull request#4030suu2026-04-15 08:09
  • Pull request#4030suu2026-04-15 03:14
  • Pull request#398hacha2026-04-06 07:52
  • Issue#392hacha2026-03-29 09:13
    feat: expose ServerAddress public getter on NetSyncManager
  • Pull request#385from20012026-03-19 08:42
  • Pull request#377from20012026-03-14 11:09
  • Issue#365from20012026-03-14 10:56
    Python net_sync_manager: Server IP discovered via discovery is not automatically used for sync connection
  • Pull request#376from20012026-03-14 10:43
  • Pull request#376from20012026-03-14 10:43
  • Issue comment#374from20012026-03-14 10:17
    feat(client): add connection loss detection and reconnection
  • Pull request#374from20012026-03-14 10:07

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 12 stars here means stars gained during the window, not the repo's star count.