development kit and libraries for SEGA Master System / SEGA Game Gear / SEGA SG-1000 / SEGA SC-3000 homebrew programming using C language (and the SDCC compiler)
active 2024-08-30 → 2026-06-20 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 660 days from 2024-08-30 to 2026-06-20. Pushes: 28 total, peak 2 in a day. Pull requests: 5 total, peak 1 in a day. Issues: 5 total, peak 1 in a day. Comments: 31 total, peak 6 in a day. Stars: 42 total, peak 3 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| sverx | 48 | 28 | 1 | 18 |
| raphnet | 7 | 0 | 1 | 6 |
| xfixium | 4 | 0 | 0 | 2 |
| amoibos | 4 | 0 | 1 | 3 |
| maxoakland | 2 | 0 | 0 | 1 |
| lazaj | 1 | 0 | 0 | 1 |
| willbritton | 1 | 0 | 1 | 0 |
| Braillynn515 | 1 | 0 | 0 | 0 |
| YoshiRulz | 1 | 0 | 1 | 0 |
Recent activity
Latest issues, pull requests and releases
- Pull request#77willbritton2026-04-08 11:18
- Issue comment#76maxoakland2026-03-16 00:41GB Studio Integration?
- Issue comment#76sverx2026-02-22 14:56GB Studio Integration?
- Issue#76Braillynn5152026-02-21 22:54GB Studio Integration?
- Pull request#75YoshiRulz2025-12-27 16:04
- Issue comment#72raphnet2025-10-24 00:32More compact storage of SFX channel status and other flags?
- Issue comment#69sverx2025-08-09 15:27Implementation of bitmap primitives for SC-3000/SG-1000
- Issue comment#74xfixium2025-08-07 01:35SMS_saveTileMapArea variant
- Issue comment#74sverx2025-08-06 15:22SMS_saveTileMapArea variant
- Issue#74xfixium2025-08-06 15:15SMS_saveTileMapArea variant
- Issue comment#74xfixium2025-08-06 10:44SMS_saveTileMapArea variant
- Issue#74xfixium2025-07-27 18:08SMS_saveTileMapArea "Feature Request"
- Issue comment#73raphnet2025-06-14 02:17Fix NO_SPRITE_CHECKS version of SMS_addTwoAdjoiningSprites_f
- Issue comment#73sverx2025-06-13 14:56Fix NO_SPRITE_CHECKS version of SMS_addTwoAdjoiningSprites_f
- Issue comment#72sverx2025-06-12 08:08More compact storage of SFX channel status and other flags?
- Pull request#70sverx2025-06-09 13:04
- Issue comment#69sverx2025-06-09 12:59Implementation of bitmap primitives for SC-3000/SG-1000
- Issue comment#71sverx2025-06-09 12:40[PSGlib] Should sound effects start with enabled channels muted?
- Issue#71sverx2025-06-09 12:40[PSGlib] Should sound effects start with enabled channels muted?
- Issue comment#71sverx2025-06-09 07:30[PSGlib] Should sound effects start with enabled channels muted?
- Issue comment#71raphnet2025-06-09 06:58[PSGlib] Should sound effects start with enabled channels muted?
- Issue comment#71sverx2025-06-09 06:48[PSGlib] Should sound effects start with enabled channels muted?
- Issue comment#71raphnet2025-06-09 06:27[PSGlib] Should sound effects start with enabled channels muted?
- Issue comment#69sverx2025-06-08 16:02Implementation of bitmap primitives for SC-3000/SG-1000
- Issue comment#69sverx2025-06-08 14:17Implementation of bitmap primitives for SC-3000/SG-1000
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 42 stars here means stars gained during the window, not the repo's star count.