active 2026-01-29 → 2026-06-12 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 135 days from 2026-01-29 to 2026-06-12. Pushes: 44 total, peak 4 in a day. Pull requests: 3 total, peak 1 in a day. Issues: 41 total, peak 18 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| LucasHom | 42 | 24 | 1 | 0 |
| Adam-Cisneros | 36 | 12 | 2 | 0 |
| JohnPFreeman | 7 | 5 | 0 | 0 |
| EmuMan | 3 | 3 | 0 | 0 |
Recent activity
Latest issues, pull requests and releases
- Issue#68Adam-Cisneros2026-06-03 05:41Random npcs that get scared
- Issue#72LucasHom2026-05-21 21:06Creating room based puzzles
- Issue#65LucasHom2026-05-17 21:11guard anger bar
- Issue#41LucasHom2026-05-15 01:28when traveling through time, delete player and keep camera
- Issue#41LucasHom2026-05-15 01:28when traveling through time, delete player and keep camera
- Issue#41LucasHom2026-05-15 01:28when traveling through time, delete player and keep camera
- Pull request#67Adam-Cisneros2026-05-15 00:45
- Issue#7LucasHom2026-05-13 20:21Restart New Game
- Issue#49LucasHom2026-05-08 01:44Held item text UI + text fade effect
- Pull request#62LucasHom2026-05-08 01:13
- Issue#55LucasHom2026-05-02 12:21mouse hovering item in hand
- Issue#53LucasHom2026-05-02 11:31log events in scene with E in radius
- Issue#49LucasHom2026-05-02 10:07Held item text UI + text fade effect
- Issue#49LucasHom2026-05-02 10:07Held item text UI + text fade effect
- Issue#27LucasHom2026-05-02 10:05Placeholder Scene
- Issue#29LucasHom2026-05-02 10:05Inventory System
- Issue#42LucasHom2026-05-01 15:39Fists for default player attacking
- Issue#39LucasHom2026-04-24 01:58player duplicating on time travel
- Issue#39LucasHom2026-04-24 01:58player duplicating on time travel
- Issue#37JohnPFreeman2026-04-24 01:51Safe/Key Assets
- Issue#35JohnPFreeman2026-04-24 01:50Guard Asset/Animations
- Issue#8Adam-Cisneros2026-03-10 06:05Guard NPCs
- Issue#2LucasHom2026-02-23 05:01Player Movement
- Pull request#28Adam-Cisneros2026-02-23 04:22
- Issue#25Adam-Cisneros2026-02-20 04:45Guard Kills Player On-Sight
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.