My copy of a random tetrimino game made for the Playdate console. Working on fixing a couple bugs and maybe adding some new modes.
active 2023-08-19 → 2025-07-16 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 698 days from 2023-08-19 to 2025-07-16. Pushes: 8 total, peak 4 in a day. Pull requests: 10 total, peak 4 in a day. Issues: 6 total, peak 2 in a day. Comments: 31 total, peak 7 in a day. Stars: 53 total, peak 2 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| thacuber2a03 | 34 | 8 | 4 | 18 |
| tedbrakob | 7 | 0 | 2 | 5 |
| gruber | 4 | 0 | 0 | 3 |
| dgriffinjones | 4 | 0 | 0 | 2 |
| wiesnerroyal | 4 | 0 | 2 | 2 |
| stuffbyrae | 3 | 0 | 2 | 1 |
| edvediq | 1 | 0 | 0 | 0 |
Recent activity
Latest issues, pull requests and releases
- Issue comment#40dgriffinjones2025-04-11 20:19T-blocks rotate the wrong way
- Issue#40dgriffinjones2025-04-11 20:19T-blocks rotate the wrong way
- Issue comment#40thacuber2a032025-04-11 19:29T-blocks rotate the wrong way
- Issue comment#39dgriffinjones2025-04-11 19:08End of game and auto-starting a new game immediately thereafter
- Issue#40dgriffinjones2025-04-11 19:05T-blocks rotate the wrong way
- Issue comment#39thacuber2a032024-07-31 20:08End of game and auto-starting a new game immediately thereafter
- Issue comment#39thacuber2a032024-07-16 04:46End of game and auto-starting a new game immediately thereafter
- Issue comment#39gruber2024-07-16 01:31End of game and auto-starting a new game immediately thereafter
- Pull request#38wiesnerroyal2024-05-19 10:24
- Issue comment#39thacuber2a032023-10-28 16:07End of game and auto-starting a new game immediately thereafter
- Issue comment#39gruber2023-10-28 16:03End of game and auto-starting a new game immediately thereafter
- Issue comment#39gruber2023-10-28 15:53End of game and auto-starting a new game immediately thereafter
- Issue#39gruber2023-10-19 20:19End of game and auto-starting a new game immediately thereafter
- Issue comment#38thacuber2a032023-10-08 16:43improvement for lose screen
- Issue comment#38wiesnerroyal2023-10-08 11:22improvement for lose screen
- Issue comment#38thacuber2a032023-10-06 22:37improvement for lose screen
- Issue comment#38wiesnerroyal2023-10-06 06:18improvement for lose screen
- Pull request#38wiesnerroyal2023-10-06 06:15
- Issue#37edvediq2023-09-08 08:04save state
- Issue comment#36thacuber2a032023-08-28 14:43Hold
- Issue#36thacuber2a032023-08-28 14:43Hold
- Pull request#35thacuber2a032023-08-25 23:31
- Issue comment#35thacuber2a032023-08-25 23:30Shortened handleCrankRotation function and moved logic into updateGame
- Pull request#35tedbrakob2023-08-25 19:05
- Issue comment#34tedbrakob2023-08-25 02:12Added ability to rotate pieces via crank, fixed "shake" and "ghost" settings bug
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 53 stars here means stars gained during the window, not the repo's star count.