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Replay Buffer Control (RBC) tries to achieve what NVIDIA's Shadowplay does, it eliminates the previous buffer in a near seamless way garanting a better clipping experience.

active 2024-02-202024-02-20 (UTC)

Complete coverage26,352 / 26,352 hourly files (100%) · 2 absent upstream2023-08-152026-08-16 (UTC)
Events
9
Pushes
2
Pull requests
0
Issues
0
Stars
1
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 1 days from 2024-02-20 to 2024-02-20. Pushes: 2 total, peak 2 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 0 total, peak 0 in a day. Comments: 0 total, peak 0 in a day. Stars: 1 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
thcprophet2200

Recent activity

Latest issues, pull requests and releases

  • Releasethcprophet2024-02-20 01:12
    Replay Buffer Control (RBC) 1.0

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 1 stars here means stars gained during the window, not the repo's star count.