Stellarcade is a decentralized arcade platform built on the Stellar network using Soroban smart contracts. We provide provably fair games, community prize pools, and a seamless gaming experience using Stellar's fast and low-cost infrastructure.
Rust · active 2026-03-14 → 2026-06-27 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 106 days from 2026-03-14 to 2026-06-27. Pushes: 85 total, peak 8 in a day. Pull requests: 41 total, peak 6 in a day. Issues: 224 total, peak 42 in a day. Comments: 272 total, peak 57 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| CMI-James | 296 | 85 | 3 | 0 |
| coderabbitai[bot] | 125 | 0 | 0 | 83 |
| drips-wave[bot] | 93 | 0 | 0 | 77 |
| anonfedora | 6 | 0 | 3 | 3 |
| xqcxx | 5 | 0 | 1 | 4 |
| ogazboiz | 4 | 0 | 2 | 2 |
| Akanimoh12 | 4 | 0 | 2 | 2 |
| chiscookeke11 | 4 | 0 | 1 | 3 |
| ONEONUORA | 4 | 0 | 2 | 2 |
| Ejere | 3 | 0 | 0 | 3 |
| KevinMB0220 | 3 | 0 | 1 | 2 |
| JamesVictor-O | 3 | 0 | 3 | 0 |
| ChaoLing140 | 3 | 0 | 1 | 2 |
| Akpolo | 3 | 0 | 0 | 3 |
| silhilston | 2 | 0 | 0 | 2 |
| devpeter999 | 2 | 0 | 1 | 1 |
| SheyeJDev | 2 | 0 | 2 | 0 |
| barry01-hash | 2 | 0 | 0 | 2 |
| joelpeace48-cell | 2 | 0 | 0 | 2 |
| chigozirim007 | 2 | 0 | 0 | 2 |
Recent activity
Latest issues, pull requests and releases
- Issue comment#991Ella-sly2026-06-27 11:06Contract contract-health-registry: add contract health snapshot and ping-interval accessor
- Issue#973CMI-James2026-06-26 23:25Frontend UX: add animated skeleton load placeholders for tables
- Issue#967CMI-James2026-06-26 23:25Contract badge-minter: add badge issuance summary and cooldown-grace accessor
- Issue#968CMI-James2026-06-26 23:25Contract balance-management: add balance allocation snapshot and adjustment-delay accessor
- Issue#969CMI-James2026-06-26 23:25Contract bounty-escrow: add bounty reward summary and dispute-delay accessor
- Pull request#1008nomsoscript2026-06-26 23:25
- Issue#980CMI-James2026-06-25 20:13Frontend feature: add active tournaments summary feed block
- Issue#924CMI-James2026-06-24 18:49Contract treasury-safeguard: add safeguard limits summary and override-window accessor
- Issue#942CMI-James2026-06-24 10:50Frontend accessibility: add custom accessible dropdown select element
- Issue#860CMI-James2026-06-23 19:48Contract anti-cheat-bounties: add active bounty summary and claim-window accessor
- Issue comment#827drips-wave[bot]2026-05-30 22:49Frontend platform: add shared expandable stat list for compact dashboard modules
- Issue comment#858coderabbitai[bot]2026-05-30 07:09feat: add shared compact stats and reward trend cards
- Issue comment#826drips-wave[bot]2026-05-28 23:17Frontend feature: add recent-contract shortcut strip for dashboard and wallet pages
- Issue comment#832drips-wave[bot]2026-05-28 22:16Frontend feature: add live queue readiness chip for multiplayer entry cards
- Issue#736CMI-James2026-05-28 22:15Contract treasury-streams: add stream-liability summary and pause-impact accessor
- Pull request#854xqcxx2026-05-28 19:52
- Issue comment#774drips-wave[bot]2026-05-28 14:20Contract rank-rewards: add bracket reward summary and rollover-readiness accessor
- Issue comment#794drips-wave[bot]2026-05-28 11:49Frontend feature: add live queue pulse indicator for multiplayer entry surfaces
- Issue#827CMI-James2026-05-28 11:02Frontend platform: add shared expandable stat list for compact dashboard modules
- Issue#807CMI-James2026-05-28 11:00Contract season-tickets: add redemption readiness snapshot and expiry-band accessor
- Issue#789CMI-James2026-05-28 00:08Frontend platform: add shared expandable metrics block for dense dashboard cards
- Issue comment#790umuewu2026-05-27 17:50Frontend UX: add lightweight review checklist for sensitive transaction forms
- Issue comment#773drips-wave[bot]2026-05-27 17:42Contract payout-batches: add batch health snapshot and retry-gap accessor
- Issue comment#800coderabbitai[bot]2026-05-27 17:25Add contract read accessors for claims, rounds, vaults, and badges
- Issue#786CMI-James2026-05-27 16:32Frontend UX: add restart-flow prompt for abandoned confirmation sequences
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.