A prototype of a simple, minimalist top-down bullet-hell arcade game. Made on Godot
active 2025-11-20 → 2025-11-23 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 4 days from 2025-11-20 to 2025-11-23. Pushes: 9 total, peak 4 in a day. Pull requests: 7 total, peak 3 in a day. Issues: 19 total, peak 19 in a day. Comments: 0 total, peak 0 in a day. Stars: 1 total, peak 1 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| thefsfc | 35 | 9 | 7 | 0 |
Recent activity
Latest issues, pull requests and releases
- Releasethefsfc2025-11-23 03:020.2.1
- Pull request#17thefsfc2025-11-23 02:58
- Pull request#16thefsfc2025-11-23 02:55
- Pull request#16thefsfc2025-11-23 02:55
- Issue#15thefsfc2025-11-22 09:45Implement Scene Transitions
- Issue#14thefsfc2025-11-22 09:38Implement Custom Crosshair Cursor
- Issue#14thefsfc2025-11-22 09:38Implement Custom Crosshair Cursor
- Issue#14thefsfc2025-11-22 09:38Implement Custom Crosshair Cursor
- Issue#13thefsfc2025-11-22 09:36Attach HP & Reload Bars to Player
- Issue#12thefsfc2025-11-22 09:28Enable Enemy-to-Enemy Collision
- Issue#11thefsfc2025-11-22 09:26Implement Score & High Score System
- Issue#11thefsfc2025-11-22 09:26Implement Score & High Score System
- Issue#11thefsfc2025-11-22 09:26Implement Score & High Score System
- Issue#10thefsfc2025-11-22 09:18Pause screen
- Issue#10thefsfc2025-11-22 09:18Pause screen
- Issue#10thefsfc2025-11-22 09:18Pause screen
- Pull request#8thefsfc2025-11-22 08:41
- Issue#5thefsfc2025-11-22 08:32Implement Game Over Screen
- Issue#7thefsfc2025-11-22 07:23Implement Pause
- Issue#3thefsfc2025-11-22 05:46Implement Healing Mechanics
- Issue#5thefsfc2025-11-22 04:07Implement Game Over Screen
- Issue#4thefsfc2025-11-22 04:05Implement Difficulty Scaling
- Issue#3thefsfc2025-11-22 04:02Implement Healing Mechanics
- Issue#3thefsfc2025-11-22 04:02Implement Healing Mechanics
- Pull request#2thefsfc2025-11-20 09:32
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 1 stars here means stars gained during the window, not the repo's star count.