Skip to content

therealPaulPlay/PlaySocketJS

View on GitHub ↗Related repositories →

The WebSocket counterpart to PlayPeerJS – Simplify multiplayer game development and write code once, not twice.

active 2025-04-242026-07-18 (UTC)

Partial coverage11,757 / 13,044 hourly files (90%) · 2 absent upstream · 1,284 failed, retryable2025-02-132026-08-10 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
157
Pushes
71
Pull requests
2
Issues
6
Stars
6
Forks
1

Activity over time

Daily event counts in the loaded window

Line chart, 451 days from 2025-04-24 to 2026-07-18. Pushes: 71 total, peak 8 in a day. Pull requests: 2 total, peak 1 in a day. Issues: 6 total, peak 2 in a day. Comments: 10 total, peak 2 in a day. Stars: 6 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
therealPaulPlay736515
sakgoyal6013

Recent activity

Latest issues, pull requests and releases

  • ReleasetherealPaulPlay2026-02-08 18:16
    Error formatting improvements
  • ReleasetherealPaulPlay2025-09-20 23:08
    Call roomCreationRequested in createRoom server-side, make it async
  • Issue#7therealPaulPlay2025-09-12 18:03
    Storage Updated event should say which key changed
  • Issue comment#6therealPaulPlay2025-09-10 17:20
    [ Documentation ]: Using `updateRoomStorage` with `set`
  • ReleasetherealPaulPlay2025-09-10 13:41
    Small fix for missing return value in event callback
  • Issue comment#7therealPaulPlay2025-09-10 13:39
    Storage Updated event should say which key changed
  • Issue comment#7sakgoyal2025-09-09 17:55
    Storage Updated event should say which key changed
  • Issue comment#7therealPaulPlay2025-09-09 15:27
    Storage Updated event should say which key changed
  • Issue#7sakgoyal2025-09-09 15:11
    Storage Updated event should say which key changed
  • Issue comment#6therealPaulPlay2025-09-08 00:38
    [ Documentation ]: Using `updateRoomStorage` with `set`
  • Issue#6therealPaulPlay2025-09-08 00:38
    [ Documentation ]: Using `updateRoomStorage` with `set`
  • Pull request#4therealPaulPlay2025-09-07 21:17
  • Issue comment#5sakgoyal2025-09-05 17:37
    Migrate to typescript (`tsdown` builds)
  • Issue comment#5therealPaulPlay2025-09-05 17:17
    Migrate to typescript (`tsdown` builds)
  • ReleasetherealPaulPlay2025-09-03 00:28
    Missing JSDoc type declarations
  • Pull request#4sakgoyal2025-09-02 22:09
  • Issue comment#3sakgoyal2025-09-02 21:24
    Client types are incorrect
  • Issue#3sakgoyal2025-09-02 21:01
    Client types are incorrect
  • ReleasetherealPaulPlay2025-08-08 20:11
    Fix roomId of no longer existant room being passed to clientDisconnected event if last player to disconnect
  • ReleasetherealPaulPlay2025-08-08 17:50
    New clientJoinRequested event
  • ReleasetherealPaulPlay2025-08-06 21:21
    New server-side storageUpdated event
  • Issue comment#1dougg0k2025-07-19 15:47
    Perf gains
  • Issue comment#1therealPaulPlay2025-07-19 15:43
    Perf gains
  • Issue#1therealPaulPlay2025-07-19 15:43
    Perf gains
  • Issue#1dougg0k2025-07-19 03:31
    Perf gains

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 6 stars here means stars gained during the window, not the repo's star count.