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Thunder Engine – Cross-platform 2D and 3D game engine with modular architecture

active 2024-12-132026-08-03 (UTC)

Partial coverage12,745 / 14,548 hourly files (88%) · 2 absent upstream · 1,797 failed, retryable2024-12-132026-08-11 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
1.1K
Pushes
389
Pull requests
217
Issues
160
Stars
54
Forks
5

Activity over time

Daily event counts in the loaded window

Line chart, 599 days from 2024-12-13 to 2026-08-03. Pushes: 389 total, peak 13 in a day. Pull requests: 217 total, peak 6 in a day. Issues: 160 total, peak 7 in a day. Comments: 14 total, peak 3 in a day. Stars: 54 total, peak 2 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
eprikazchikov7643892168
Tnnv6001
Shree11942002
eaStepanov2000
goosemaria149-cell2001
niansa1010
yaliilyaya1001
TheRektafire1000
alevadkal1001

Recent activity

Latest issues, pull requests and releases

  • Pull request#1380eprikazchikov2026-07-21 12:38
  • Pull request#1352niansa2026-06-26 14:39
  • Pull request#1323eprikazchikov2026-05-10 10:27
  • Pull request#1314eprikazchikov2026-04-29 07:49
  • Issue#1313eprikazchikov2026-04-29 06:30
    Editor: UI Editor shows widget control tool outside it's bounds
  • Pull request#1309eprikazchikov2026-04-19 05:36
  • Pull request#1306eprikazchikov2026-04-12 10:53
  • Pull request#1306eprikazchikov2026-04-12 10:32
  • Issue#1297eprikazchikov2026-04-11 10:48
    Editor: Prefabs workflow improvements
  • Pull request#1299eprikazchikov2026-04-11 08:24
  • Issue#1238eprikazchikov2026-04-11 07:41
    Engine: Skinned Sprite Render
  • Issue#1241eprikazchikov2026-04-11 07:40
    Audio: FMOD integration
  • Issue#1297eprikazchikov2026-04-11 06:46
    [Editor] Prefabs workflow improvements
  • Issue#1297eprikazchikov2026-04-11 06:46
    [Editor] Prefabs workflow improvements
  • Pull request#1294eprikazchikov2026-03-29 15:12
  • Pull request#1292eprikazchikov2026-03-28 09:30
  • Issue#1290eprikazchikov2026-03-28 06:28
    Editor: Asset save dialog shows even the asset was not changed
  • Issue#1290eprikazchikov2026-03-28 06:28
    Editor: Asset save dialog shows even the asset was not changed
  • Issue comment#148yaliilyaya2026-03-27 05:35
    Editor: Houdini Engine integration
  • Pull request#1283eprikazchikov2026-03-27 05:24
  • Issue#1282eprikazchikov2026-03-27 05:22
    Editor: Animation state graph loses attached Animation clip after update
  • Issue#1282eprikazchikov2026-03-27 05:22
    Editor: Animation state graph loses attached Animation clip after update
  • Pull request#1278eprikazchikov2026-03-25 17:47
  • Pull request#1276eprikazchikov2026-03-20 07:23
  • Issue#1275eprikazchikov2026-03-20 07:22
    Uikit: Splitter widget

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 54 stars here means stars gained during the window, not the repo's star count.