Void Run Platformer
active 2024-05-29 → 2024-05-31 (UTC)
Complete coverage26,642 / 26,642 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-08-29 (UTC)
Events
25
Pushes
9
Pull requests
2
Issues
8
Stars
0
Forks
0
Activity over time
Daily event counts in the loaded window
Line chart, 3 days from 2024-05-29 to 2024-05-31. Pushes: 9 total, peak 9 in a day. Pull requests: 2 total, peak 2 in a day. Issues: 8 total, peak 8 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| timowenz | 19 | 9 | 2 | 0 |
Recent activity
Latest issues, pull requests and releases
- Issue#13timowenz2024-05-31 12:44Improve documentation
- Issue#12timowenz2024-05-31 12:31Add healthbar to enemy's
- Issue#11timowenz2024-05-31 12:30Remove "void" theme
- Issue#10timowenz2024-05-31 12:28Introduction of movement and story telling
- Issue#9timowenz2024-05-31 12:27TileMap should be extended
- Issue#8timowenz2024-05-31 12:26"Main Menu" button in UI does not work
- Issue#7timowenz2024-05-31 12:25Animation of player
- Issue#6timowenz2024-05-31 12:24Damage animation for enemy missing
- Pull request#5timowenz2024-05-31 11:53
- Pull request#5timowenz2024-05-31 11:53
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.