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Void Run Platformer

active 2024-05-292024-05-31 (UTC)

Complete coverage26,642 / 26,642 hourly files (100%) · 2 absent upstream2023-08-152026-08-29 (UTC)
Events
25
Pushes
9
Pull requests
2
Issues
8
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 3 days from 2024-05-29 to 2024-05-31. Pushes: 9 total, peak 9 in a day. Pull requests: 2 total, peak 2 in a day. Issues: 8 total, peak 8 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
timowenz19920

Recent activity

Latest issues, pull requests and releases

  • Issue#13timowenz2024-05-31 12:44
    Improve documentation
  • Issue#12timowenz2024-05-31 12:31
    Add healthbar to enemy's
  • Issue#11timowenz2024-05-31 12:30
    Remove "void" theme
  • Issue#10timowenz2024-05-31 12:28
    Introduction of movement and story telling
  • Issue#9timowenz2024-05-31 12:27
    TileMap should be extended
  • Issue#8timowenz2024-05-31 12:26
    "Main Menu" button in UI does not work
  • Issue#7timowenz2024-05-31 12:25
    Animation of player
  • Issue#6timowenz2024-05-31 12:24
    Damage animation for enemy missing
  • Pull request#5timowenz2024-05-31 11:53
  • Pull request#5timowenz2024-05-31 11:53

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.