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A simple, modular, and extensible web game template based on React, TypeScript, and Vite. Designed for rapid prototyping and building games for platforms like itch.io and GitHub Pages. 一个基于 React、TypeScript 和 Vite 的模块化、可扩展的 Web 游戏模板。专为快速原型设计和为 itch.io、GitHub Pages 等平台构建网页游戏而设计。

active 2025-06-15 → 2026-08-13 (UTC)

Complete coverage27,402 / 27,402 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-09-29 (UTC)
Events
36
Pushes
26
Pull requests
4
Issues
0
Stars
2
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 425 days from 2025-06-15 to 2026-08-13. Pushes: 26 total, peak 16 in a day. Pull requests: 4 total, peak 4 in a day. Issues: 0 total, peak 0 in a day. Comments: 1 total, peak 1 in a day. Stars: 2 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
tobenot302640
cursor[bot]1001

Recent activity

Latest issues, pull requests and releases

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 2 stars here means stars gained during the window, not the repo's star count.