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SoG Savegame Editor is a simple save game editor for Secrets of Grindea. It was achieved by reverse engineering the save game binaries

active 2023-10-102024-10-05 (UTC)

Complete coverage26,440 / 26,440 hourly files (100%) · 2 absent upstream2023-08-152026-08-20 (UTC)
Events
185
Pushes
89
Pull requests
13
Issues
26
Stars
8
Forks
5

Activity over time

Daily event counts in the loaded window

Line chart, 362 days from 2023-10-10 to 2024-10-05. Pushes: 89 total, peak 22 in a day. Pull requests: 13 total, peak 4 in a day. Issues: 26 total, peak 4 in a day. Comments: 16 total, peak 5 in a day. Stars: 8 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
tolik518136891112
Wingi913002
RubenVercaemst2011
Nupur13061010
mradulsingh02231001
amitkumar-y1000

Recent activity

Latest issues, pull requests and releases

  • Pull request#31tolik5182024-08-14 19:02
  • Issue#14tolik5182024-08-14 09:00
    Implement: Edit Skills
  • Issue#6tolik5182024-08-14 09:00
    Why we cant change the equipped weapon, shied and shoes? <- something to do with inventory?
  • Releasetolik5182024-08-10 19:05
    SoG: Savegame Editor v0.8.1
  • Releasetolik5182024-08-07 21:38
    SoG: Savegame Editor v0.8.0
  • Releasetolik5182024-08-02 20:54
    SoG: Savegame Editor v0.7.1
  • Issue#29tolik5182024-05-30 18:28
    Edit the .wld file along side with the .cha
  • Issue#28tolik5182024-05-30 11:52
    Build tooling to compare Enums from the game with the Enums included into the editor
  • Issue#18tolik5182024-03-18 08:56
    Add Contributing.md file
  • Issue#22tolik5182024-03-18 08:55
    Use newer tooling (.NET Core)
  • Issue#22tolik5182024-03-18 08:55
    Use newer tooling (.NET Core)
  • Releasetolik5182024-03-03 16:45
    v0.7.0
  • Issue#1tolik5182024-03-03 16:36
    Reset all variables when a new savegame is loaded
  • Issue#25tolik5182024-03-03 16:35
    JSON: Print names, not IDs
  • Issue#3tolik5182024-02-18 22:27
    Option to let the user decide if the population of the combobox should be filtered or not
  • Releasetolik5182024-02-17 13:34
    SoG: Savegame Editor v0.6.0
  • Issue#26tolik5182024-02-16 21:10
    Seems like the command line aguments only work on Linux
  • Issue#27tolik5182024-02-16 21:09
    Located Game Patch: 0.99f
  • Releasetolik5182024-02-16 18:43
    SoG: Savegame Editor v0.5.3
  • Releasetolik5182024-02-16 18:34
    SoG: Savegame Editor v0.5.3
  • Issue comment#27tolik5182024-01-21 21:40
    Located Game Patch: 0.99f
  • Issue comment#27Wingi912024-01-21 18:59
    Located Game Patch: 0.99f
  • Issue comment#27tolik5182024-01-21 18:39
    Located Game Patch: 0.99f
  • Issue comment#27Wingi912024-01-21 18:35
    Located Game Patch: 0.99f
  • Issue comment#27tolik5182024-01-21 18:10
    Located Game Patch: 0.99f

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 8 stars here means stars gained during the window, not the repo's star count.