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This project, built during my bootcamp, uses Firebase and TypeScript with JWT-based authentication and authorization. It allows users to register, log in, and schedule game nights with friends. The focus is on organizing video game sessions by finding suitable times or planning board game nights.

active 2024-08-28 → 2024-10-18 (UTC)

Complete coverage28,198 / 28,198 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-11-01 (UTC)
Events
34
Pushes
7
Pull requests
12
Issues
0
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 52 days from 2024-08-28 to 2024-10-18. Pushes: 7 total, peak 2 in a day. Pull requests: 12 total, peak 4 in a day. Issues: 0 total, peak 0 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
tolnabert197120

Recent activity

Latest issues, pull requests and releases

  • Pull request#2tolnabert2024-10-18 09:38
  • Pull request#2tolnabert2024-10-18 09:38
  • Pull request#1tolnabert2024-10-18 09:33
  • Pull request#1tolnabert2024-10-18 09:33
  • Pull request#4tolnabert2024-09-05 12:10
  • Pull request#4tolnabert2024-09-05 12:10
  • Pull request#3tolnabert2024-09-05 12:08
  • Pull request#3tolnabert2024-09-05 12:08
  • Pull request#2tolnabert2024-08-28 11:51
  • Pull request#2tolnabert2024-08-28 11:51
  • Pull request#1tolnabert2024-08-28 11:26
  • Pull request#1tolnabert2024-08-28 11:26

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.