OpenGL game engine
active 2023-08-27 → 2025-10-19 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 785 days from 2023-08-27 to 2025-10-19. Pushes: 111 total, peak 11 in a day. Pull requests: 10 total, peak 2 in a day. Issues: 25 total, peak 15 in a day. Comments: 22 total, peak 13 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| tomezpl | 174 | 111 | 10 | 22 |
Recent activity
Latest issues, pull requests and releases
- Issue#38tomezpl2024-10-16 22:58Update README
- Issue#32tomezpl2024-10-16 22:58Scene graph
- Pull request#39tomezpl2024-10-16 22:50
- Issue#16tomezpl2024-10-13 00:04Comment code
- Issue#17tomezpl2024-10-13 00:04Excessive warnings on Linux
- Pull request#39tomezpl2024-10-12 18:49
- Issue#38tomezpl2024-02-12 13:28Update README
- Issue#31tomezpl2023-12-31 02:23Mesh class
- Pull request#37tomezpl2023-12-31 02:23
- Pull request#37tomezpl2023-12-30 21:07
- Issue#36tomezpl2023-12-19 20:09Shader uniform bindings refactor
- Issue#30tomezpl2023-12-19 20:08App class
- Pull request#35tomezpl2023-12-18 20:37
- Pull request#35tomezpl2023-12-18 20:13
- Issue#33tomezpl2023-12-09 14:18Namespace cleanup
- Pull request#34tomezpl2023-12-09 13:54
- Pull request#34tomezpl2023-12-09 13:45
- Issue#33tomezpl2023-11-19 21:53Namespace cleanup
- Issue#32tomezpl2023-11-19 21:51Scene graph
- Issue#31tomezpl2023-11-19 21:46Mesh class
- Issue comment#24tomezpl2023-11-19 21:34Remove PhysxColliderMeshData
- Issue#24tomezpl2023-11-19 21:34Remove PhysxColliderMeshData
- Issue#18tomezpl2023-11-19 21:33Segfault on Linux if texture file not found
- Issue#15tomezpl2023-11-19 21:33Submesh import
- Issue#11tomezpl2023-11-19 21:32Scene::AddMesh name is confusing
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.