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tomluchowski/OpenDungeonsPlus

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Open source game inspired by Dungeon Keeper - Dark, damp and dangerous...

active 2023-08-252026-08-01 (UTC)

Complete coverage26,591 / 26,591 hourly files (100%) · 2 absent upstream2023-08-152026-08-26 (UTC)
Events
93
Pushes
54
Pull requests
2
Issues
10
Stars
7
Forks
2

Activity over time

Daily event counts in the loaded window

Line chart, 1073 days from 2023-08-25 to 2026-08-01. Pushes: 54 total, peak 8 in a day. Pull requests: 2 total, peak 1 in a day. Issues: 10 total, peak 8 in a day. Comments: 13 total, peak 5 in a day. Stars: 7 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
tomluchowski625516
Poikilos16016
slapin1001

Recent activity

Latest issues, pull requests and releases

  • Issue comment#15slapin2026-06-13 22:24
    Ogre v14.6 v3
  • Issue#14Poikilos2025-07-24 02:29
    Make mapmaker able to choose more textures
  • Issue comment#7tomluchowski2025-07-16 19:04
    Improve voice acting including enunciation and pronunciation
  • Issue comment#11tomluchowski2025-07-16 19:00
    Less awkward camera navigation
  • Issue comment#13Poikilos2025-05-06 01:08
    Fog of war - make seamless
  • Issue comment#4Poikilos2025-05-05 18:01
    Gameplay is not discoverable
  • Issue#13Poikilos2025-04-27 23:17
    Fog of war - make seamless
  • Issue comment#9Poikilos2025-04-26 19:14
    Improve ambient (non-battle) music
  • Issue comment#4Poikilos2025-04-26 19:13
    Gameplay is not discoverable
  • Issue comment#9tomluchowski2025-04-26 16:21
    Improve ambient (non-battle) music
  • Issue comment#4tomluchowski2025-04-26 15:58
    Gameplay is not discoverable
  • Issue comment#4tomluchowski2025-04-26 15:49
    Gameplay is not discoverable
  • Issue#12Poikilos2025-04-24 10:18
    Add hallway styles.
  • Issue#11Poikilos2025-04-24 09:55
    Less awkward camera navigation
  • Issue#10Poikilos2025-04-24 09:52
    Put any project files in a "projects" folder in the root of repo, with subfolders: models, music, sound, images
  • Issue#9Poikilos2025-04-24 09:52
    Improve ambient (non-battle) music
  • Issue#8Poikilos2025-04-24 09:50
    Improve character animations
  • Issue#6Poikilos2025-04-24 09:48
    Interface is not discoverable, and there are low-level mouse navigation problems.
  • Issue#5Poikilos2025-04-24 09:47
    Improve failure sequence. Make game states clear and dramatic.
  • Issue#4Poikilos2025-04-24 09:46
    Gameplay is not discoverable
  • Issue comment#3Poikilos2025-03-07 15:16
    Add updated links (& request updating destinations & GitHub settings)
  • Issue comment#3Poikilos2025-03-07 14:42
    Add updated links (& request updating destinations & GitHub settings)
  • Pull request#3tomluchowski2025-03-05 12:08
  • Issue comment#3tomluchowski2025-03-05 11:49
    Add updated links (& request updating destinations & GitHub settings)
  • Pull request#3Poikilos2024-11-29 17:40

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 7 stars here means stars gained during the window, not the repo's star count.