Skip to content

Web client code for the Tridecco Game platform. It provides user interface rendering, user interaction handling, dynamic content loading, and communication with the backend server.

active 2024-06-152026-01-09 (UTC)

Complete coverage26,772 / 26,772 hourly files (100%) · 2 absent upstream2023-08-152026-09-03 (UTC)
Events
784
Pushes
185
Pull requests
72
Issues
122
Stars
1
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 574 days from 2024-06-15 to 2026-01-09. Pushes: 185 total, peak 17 in a day. Pull requests: 72 total, peak 9 in a day. Issues: 122 total, peak 13 in a day. Comments: 251 total, peak 23 in a day. Stars: 1 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
TKanX50115336211
tedhyu123242720
Copilot320014
copilot-pull-request-reviewer[bot]16000
dependabot[bot]10091
github-advanced-security[bot]6005

Recent activity

Latest issues, pull requests and releases

  • Pull request#103tedhyu2026-01-08 10:09
  • Pull request#102tedhyu2026-01-08 10:08
  • Pull request#100tedhyu2025-11-18 07:08
  • Pull request#99tedhyu2025-11-11 21:32
  • ReleaseTKanX2025-08-16 09:36
    v2.0.0-alpha.1
  • Issue#97TKanX2025-08-16 09:26
    Introduce Comprehensive Single-Player Offline Mode with AI and Game Statistics
  • Pull request#98TKanX2025-08-16 09:26
  • Pull request#98TKanX2025-08-16 08:40
  • Issue#97TKanX2025-07-18 19:36
    Introduce Comprehensive Single-Player Offline Mode with AI and Game Statistics
  • Issue#95tedhyu2025-05-22 06:48
    Enhance Offline Experience with Fallback Page and Service Worker Pre-caching
  • Pull request#96TKanX2025-05-22 06:17
  • Issue#93tedhyu2025-05-21 07:16
    Refactor for Unified Page Structure and Consistent Naming Conventions
  • Pull request#94tedhyu2025-05-21 07:16
  • Issue#95TKanX2025-05-21 03:00
    Enhance Offline Experience with Fallback Page and Service Worker Pre-caching
  • Pull request#94TKanX2025-05-21 02:45
  • Issue#93TKanX2025-05-20 18:53
    Refactor for Unified Page Structure and Consistent Naming Conventions
  • Issue#91tedhyu2025-05-20 18:25
    Optimize JWT Refresh Process
  • Pull request#92tedhyu2025-05-20 18:25
  • Pull request#92TKanX2025-05-20 18:17
  • Issue#89TKanX2025-05-20 16:51
    Implement Static Build Configuration with Web and Local Modes
  • Pull request#90TKanX2025-05-19 00:45
  • Issue comment#89tedhyu2025-04-30 06:46
    Implement Static Build Configuration with Web and Local Modes
  • Issue comment#89TKanX2025-04-30 04:44
    Implement Static Build Configuration with Web and Local Modes
  • Issue#89TKanX2025-04-30 04:41
    Implement Static Build Configuration with Web and Local Modes
  • Issue#87tedhyu2025-04-29 07:45
    Implement User Account Management Pages

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 1 stars here means stars gained during the window, not the repo's star count.