Tridecco Game Server is a backend server application used to support Tridecco games. It provides game logic processing, user management, data storage, and communication with clients.
active 2024-05-30 → 2025-02-08 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 255 days from 2024-05-30 to 2025-02-08. Pushes: 27 total, peak 5 in a day. Pull requests: 1 total, peak 1 in a day. Issues: 47 total, peak 8 in a day. Comments: 30 total, peak 7 in a day. Stars: 2 total, peak 1 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| TKanX | 96 | 26 | 0 | 24 |
| tedhyu | 14 | 1 | 1 | 6 |
| copilot-pull-request-reviewer[bot] | 2 | 0 | 0 | 0 |
Recent activity
Latest issues, pull requests and releases
- ReleaseTKanX2025-02-08 20:52v1.0.3
- Issue#70tedhyu2024-12-24 21:31Game Records Incorrectly Marked as Terminated After Normal End
- Pull request#71tedhyu2024-12-24 21:31
- Issue comment#20tedhyu2024-07-01 14:44Implement the Core Game Logic Layer
- Issue comment#22TKanX2024-07-01 06:47Implement the game board (initialize according to the map, determine the board position status, and place pieces)
- Issue comment#22tedhyu2024-07-01 06:35Implement the game board (initialize according to the map, determine the board position status, and place pieces)
- Issue comment#20tedhyu2024-07-01 06:33Implement the Core Game Logic Layer
- Issue comment#22TKanX2024-07-01 05:30Implement the game board (initialize according to the map, determine the board position status, and place pieces)
- Issue comment#22TKanX2024-07-01 05:13Implement the game board (initialize according to the map, determine the board position status, and place pieces)
- Issue comment#22tedhyu2024-07-01 03:17Implement the game board (initialize according to the map, determine the board position status, and place pieces)
- Issue#19TKanX2024-06-30 17:30Set Up the Game Network Layer
- Issue comment#19TKanX2024-06-30 17:30Set Up the Game Network Layer
- Issue comment#19TKanX2024-06-30 17:30Set Up the Game Network Layer
- Issue#19TKanX2024-06-30 17:30Set Up the Game Network Layer
- Issue comment#19TKanX2024-06-30 17:30Set Up the Game Network Layer
- Issue#19TKanX2024-06-30 17:30Set Up the Game Network Layer
- Issue comment#18TKanX2024-06-30 04:09Initialize the Game Data Layer
- Issue#18TKanX2024-06-30 04:09Initialize the Game Data Layer
- Issue comment#22TKanX2024-06-29 20:55Implement the game board (initialize according to the map, determine the board position status, and place pieces)
- Issue comment#23TKanX2024-06-29 20:52Set Up Game Modes
- Issue#25TKanX2024-06-29 20:16Implement Game Custom Room Creation for User-Defined Modes
- Issue#24TKanX2024-06-29 19:57Implement User Game Matching Logic
- Issue#23TKanX2024-06-29 19:39Set Up Game Modes
- Issue#22TKanX2024-06-29 19:19Implement the game board (initialize according to the map, determine the board position status, and place pieces)
- Issue#21TKanX2024-06-29 19:19Define basic game rules and state management.
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 2 stars here means stars gained during the window, not the repo's star count.