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Minecraft Mod: RandomMobSizes | configure mobs to spawn in different sizes

active 2023-08-192025-09-17 (UTC)

Partial coverage20,393 / 26,147 hourly files (78%) · 2 absent upstream · 5,751 failed, retryable2023-08-192026-08-13 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
266
Pushes
66
Pull requests
0
Issues
34
Stars
2
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 761 days from 2023-08-19 to 2025-09-17. Pushes: 66 total, peak 12 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 34 total, peak 6 in a day. Comments: 48 total, peak 7 in a day. Stars: 2 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

Recent activity

Latest issues, pull requests and releases

  • Issue comment#19kanapuro2025-09-17 18:09
    [Feature]: 1.20.6+ make the mod work fully server-side only
  • Issue#33tristankechlo2025-09-16 07:23
    1.21.8
  • Releasetristankechlo2025-09-13 17:01
    1.21.8-2.2.2 [RELEASE]
  • Releasetristankechlo2025-09-10 15:12
    1.21.6-2.2.2 [RELEASE]
  • Issue comment#29tristankechlo2025-01-03 12:10
    [Feature]: Naturalist Support
  • Issue#29dandy-is-lion2024-12-31 16:51
    [Feature]: Naturalist Support
  • Releasetristankechlo2024-12-22 20:13
    1.21.4-2.2.2 [RELEASE]
  • Issue comment#28Estecka2024-12-22 18:29
    Use entity UUID as seed for the random.
  • Issue comment#28Estecka2024-12-21 19:26
    Use entity UUID as seed for the random.
  • Issue comment#28tristankechlo2024-12-21 18:42
    Use entity UUID as seed for the random.
  • Issue comment#28Estecka2024-12-21 18:33
    Use entity UUID as seed for the random.
  • Issue comment#28tristankechlo2024-12-21 12:49
    Use entity UUID as seed for the random.
  • Issue comment#26NFLD992024-10-13 17:25
    [Bug]: randommobsizes-fabric-1.20.1-2.2.2.jar Crash
  • Issue#26NFLD992024-10-13 17:25
    [Bug]: randommobsizes-fabric-1.20.1-2.2.2.jar Crash
  • Issue comment#26tristankechlo2024-10-13 13:31
    [Bug]: randommobsizes-fabric-1.20.1-2.2.2.jar Crash
  • Releasetristankechlo2024-10-13 13:04
    1.20.1-2.2.3 [RELEASE]
  • Issue comment#26NFLD992024-10-10 18:43
    [Bug]: randommobsizes-fabric-1.20.1-2.2.2.jar Crash
  • Releasetristankechlo2024-10-06 15:35
    1.21.1-2.2.2 [RELEASE]
  • Releasetristankechlo2024-10-06 14:53
    1.20.6-2.2.2 [RELEASE]
  • Releasetristankechlo2024-10-06 14:08
    1.20.4-2.2.2 [RELEASE]
  • Releasetristankechlo2024-10-06 13:23
    1.20.1-2.2.2 [RELEASE]
  • Releasetristankechlo2024-10-06 12:12
    1.19.4-2.2.2 [RELEASE]
  • Releasetristankechlo2024-10-06 11:43
    1.18.2-2.2.2 [RELEASE]
  • Issue comment#23tristankechlo2024-09-15 18:53
    [Bug]: No loot when "scale_loot": false, for generic setting
  • Issue comment#25tristankechlo2024-09-15 18:51
    [Feature]: Change how xp and loot are scaled on mob death

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 2 stars here means stars gained during the window, not the repo's star count.