This repository is an experiment to see how well GH Copilot can manage a Phaser-based JS game project via Issues
active 2025-08-22 → 2025-08-23 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 2 days from 2025-08-22 to 2025-08-23. Pushes: 11 total, peak 8 in a day. Pull requests: 4 total, peak 3 in a day. Issues: 6 total, peak 5 in a day. Comments: 17 total, peak 12 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
Recent activity
Latest issues, pull requests and releases
- Issue comment#10Copilot2025-08-23 19:53Refactor placement validation system with discriminated union types and fix tile container hierarchy issues
- Issue comment#10Copilot2025-08-23 18:24Fix tile visibility and draggability issues - tiles now properly display and remain interactive when placed on board
- Issue comment#10trite2025-08-23 18:16Fix tile visibility and draggability issues - tiles now properly display and remain interactive when placed on board
- Issue comment#10trite2025-08-23 18:11Fix tile visibility and draggability issues - tiles now properly display and remain interactive when placed on board
- Pull request#8trite2025-08-23 16:33
- Issue comment#8Copilot2025-08-23 16:29Create board and tray system with drag and drop functionality
- Issue comment#8Copilot2025-08-23 16:18Create board and tray system with drag and drop functionality
- Issue#7trite2025-08-23 04:33Create board and tray
- Issue#4trite2025-08-22 15:43Change `Game` scene behavior
- Pull request#5trite2025-08-22 15:43
- Issue comment#5Copilot2025-08-22 15:26Replace informational text with interactive "Hello World" in Game scene
- Issue comment#5trite2025-08-22 15:21Replace informational text with interactive "Hello World" in Game scene
- Issue comment#5Copilot2025-08-22 15:15Replace informational text with interactive "Hello World" in Game scene
- Pull request#6Copilot2025-08-22 03:09
- Issue#1trite2025-08-22 03:04Deploy to github pages
- Pull request#2trite2025-08-22 03:04
- Issue#4trite2025-08-22 01:57Change `Game` scene behavior
- Issue#3trite2025-08-22 01:50✨ Set up Copilot instructions
- Issue#1trite2025-08-22 01:50Deploy to github pages
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.