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This repository is an experiment to see how well GH Copilot can manage a Phaser-based JS game project via Issues

active 2025-08-222025-08-23 (UTC)

Complete coverage26,680 / 26,680 hourly files (100%) · 2 absent upstream2023-08-152026-08-30 (UTC)
Events
52
Pushes
11
Pull requests
4
Issues
6
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 2 days from 2025-08-22 to 2025-08-23. Pushes: 11 total, peak 8 in a day. Pull requests: 4 total, peak 3 in a day. Issues: 6 total, peak 5 in a day. Comments: 17 total, peak 12 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
trite26239
Copilot21918

Recent activity

Latest issues, pull requests and releases

  • Issue comment#10Copilot2025-08-23 19:53
    Refactor placement validation system with discriminated union types and fix tile container hierarchy issues
  • Issue comment#10Copilot2025-08-23 18:24
    Fix tile visibility and draggability issues - tiles now properly display and remain interactive when placed on board
  • Issue comment#10trite2025-08-23 18:16
    Fix tile visibility and draggability issues - tiles now properly display and remain interactive when placed on board
  • Issue comment#10trite2025-08-23 18:11
    Fix tile visibility and draggability issues - tiles now properly display and remain interactive when placed on board
  • Pull request#8trite2025-08-23 16:33
  • Issue comment#8Copilot2025-08-23 16:29
    Create board and tray system with drag and drop functionality
  • Issue comment#8Copilot2025-08-23 16:18
    Create board and tray system with drag and drop functionality
  • Issue#7trite2025-08-23 04:33
    Create board and tray
  • Issue#4trite2025-08-22 15:43
    Change `Game` scene behavior
  • Pull request#5trite2025-08-22 15:43
  • Issue comment#5Copilot2025-08-22 15:26
    Replace informational text with interactive "Hello World" in Game scene
  • Issue comment#5trite2025-08-22 15:21
    Replace informational text with interactive "Hello World" in Game scene
  • Issue comment#5Copilot2025-08-22 15:15
    Replace informational text with interactive "Hello World" in Game scene
  • Pull request#6Copilot2025-08-22 03:09
  • Issue#1trite2025-08-22 03:04
    Deploy to github pages
  • Pull request#2trite2025-08-22 03:04
  • Issue#4trite2025-08-22 01:57
    Change `Game` scene behavior
  • Issue#3trite2025-08-22 01:50
    ✨ Set up Copilot instructions
  • Issue#1trite2025-08-22 01:50
    Deploy to github pages

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.