active 2024-04-05 → 2024-05-09 (UTC)
Complete coverage26,503 / 26,503 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-08-23 (UTC)
Events
213
Pushes
89
Pull requests
50
Issues
22
Stars
0
Forks
0
Activity over time
Daily event counts in the loaded window
Line chart, 35 days from 2024-04-05 to 2024-05-09. Pushes: 89 total, peak 25 in a day. Pull requests: 50 total, peak 14 in a day. Issues: 22 total, peak 17 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| tsumli | 161 | 89 | 50 | 0 |
Recent activity
Latest issues, pull requests and releases
- Pull request#48tsumli2024-05-09 09:21
- Pull request#48tsumli2024-05-09 09:20
- Issue#42tsumli2024-05-09 09:19disable vsync
- Pull request#47tsumli2024-05-09 09:19
- Pull request#47tsumli2024-05-09 09:18
- Pull request#46tsumli2024-05-09 09:08
- Pull request#46tsumli2024-05-09 09:08
- Issue#44tsumli2024-05-09 03:04Add test
- Pull request#45tsumli2024-05-09 03:04
- Pull request#45tsumli2024-05-09 03:03
- Issue#44tsumli2024-05-08 11:22Add test
- Issue#43tsumli2024-05-08 01:51fix: transition layouts correctly
- Issue#42tsumli2024-05-07 15:39Set FPS by user
- Issue#41tsumli2024-05-06 16:33Rename "Rasterize" to "Deferred"
- Issue#40tsumli2024-05-06 16:14Create feature test scene
- Issue#39tsumli2024-05-06 15:58Deferred Rendering + Raytracing Shadow/Reflection
- Issue#38tsumli2024-05-06 15:42Bloom
- Issue#37tsumli2024-05-06 15:38Create PostProcess modules
- Issue#36tsumli2024-05-06 15:34Reconstruct world position from depth in compute shader
- Issue#35tsumli2024-05-06 15:31SPIRV-reflect
- Issue#34tsumli2024-05-06 15:30Mesh shader
- Issue#33tsumli2024-05-06 15:30Displacement mapping
- Issue#31tsumli2024-05-06 15:29Reflection
- Issue#30tsumli2024-05-06 15:29Transparent pass
- Issue#29tsumli2024-05-06 15:28LOD
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.