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active 2024-04-052024-05-09 (UTC)

Complete coverage26,503 / 26,503 hourly files (100%) · 2 absent upstream2023-08-152026-08-23 (UTC)
Events
213
Pushes
89
Pull requests
50
Issues
22
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 35 days from 2024-04-05 to 2024-05-09. Pushes: 89 total, peak 25 in a day. Pull requests: 50 total, peak 14 in a day. Issues: 22 total, peak 17 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
tsumli16189500

Recent activity

Latest issues, pull requests and releases

  • Pull request#48tsumli2024-05-09 09:21
  • Pull request#48tsumli2024-05-09 09:20
  • Issue#42tsumli2024-05-09 09:19
    disable vsync
  • Pull request#47tsumli2024-05-09 09:19
  • Pull request#47tsumli2024-05-09 09:18
  • Pull request#46tsumli2024-05-09 09:08
  • Pull request#46tsumli2024-05-09 09:08
  • Issue#44tsumli2024-05-09 03:04
    Add test
  • Pull request#45tsumli2024-05-09 03:04
  • Pull request#45tsumli2024-05-09 03:03
  • Issue#44tsumli2024-05-08 11:22
    Add test
  • Issue#43tsumli2024-05-08 01:51
    fix: transition layouts correctly
  • Issue#42tsumli2024-05-07 15:39
    Set FPS by user
  • Issue#41tsumli2024-05-06 16:33
    Rename "Rasterize" to "Deferred"
  • Issue#40tsumli2024-05-06 16:14
    Create feature test scene
  • Issue#39tsumli2024-05-06 15:58
    Deferred Rendering + Raytracing Shadow/Reflection
  • Issue#38tsumli2024-05-06 15:42
    Bloom
  • Issue#37tsumli2024-05-06 15:38
    Create PostProcess modules
  • Issue#36tsumli2024-05-06 15:34
    Reconstruct world position from depth in compute shader
  • Issue#35tsumli2024-05-06 15:31
    SPIRV-reflect
  • Issue#34tsumli2024-05-06 15:30
    Mesh shader
  • Issue#33tsumli2024-05-06 15:30
    Displacement mapping
  • Issue#31tsumli2024-05-06 15:29
    Reflection
  • Issue#30tsumli2024-05-06 15:29
    Transparent pass
  • Issue#29tsumli2024-05-06 15:28
    LOD

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.