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tuokri/UE3ShaderCachePatcher

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Windows app that patches ShaderCache object references in UE3 script (.u) packages to make the shader caches automatically load when loading mod scripts. Allows the usage of custom master materials in mods.

active 2023-09-20 → 2026-05-04 (UTC)

Complete coverage27,960 / 27,960 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-10-22 (UTC)
Events
46
Pushes
13
Pull requests
6
Issues
1
Stars
4
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 958 days from 2023-09-20 to 2026-05-04. Pushes: 13 total, peak 10 in a day. Pull requests: 6 total, peak 2 in a day. Issues: 1 total, peak 1 in a day. Comments: 8 total, peak 2 in a day. Stars: 4 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
tuokri221333
dependabot[bot]7034
HyperUp782001

Recent activity

Latest issues, pull requests and releases

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 4 stars here means stars gained during the window, not the repo's star count.